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Quil/Clojure developer, creation of 3D scenes and set of primitives
A developer is needed for the project - to create a 3D scene with a set of primitives (models of the simplest buildings, neighborhoods /sets of buildings divided by streets/, the camera turning behind the mouse cursor, the simulation of rainfall/downs or tights over the scene/). The project is aimed at creating generative art, does not have anything to do with architecture or any practical application of created scenes/primitives.
An example of such a scene with the buildings on the attached photo.
They would be interested in long-term cooperation, working on a number of such projects. Lovers of mathematics and clojure - write, we’ll wait.
An example of such a scene with the buildings on the attached photo.
They would be interested in long-term cooperation, working on a number of such projects. Lovers of mathematics and clojure - write, we’ll wait.
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