Task: develop animation for game elements in Spine
Materials: https://www.figma.com/design/3j4MvVDB70w1cmPsDaNevk/Untitled?node-id=0-1&t=EyvllM137LZ6AJgY-1
References of our other games:
https://api.dreamplay.games/emojinator/?platformId=virtual&operatorId=virtual&metadata=bWV0YUhhc2gxOm51bGw7bWV0YUhhc2gyOm51bGw&isRealMode=false&lang=en&isMobile=desktop
https://api.dreamplay.games/viking-rush/?platformId=virtual&operatorId=virtual&metadata=bWV0YUhhc2gxOm51bGw7bWV0YUhhc2gyOm51bGw&isRealMode=false&lang=en&isMobile=desktop
Animation requirements: https://prnt.sc/CLRAP9HtwLPC
Elements to animate:
1) Grapes
2) Lemon
3) Orange
4) Strawberry
5) Watermelon
6) 7
7) Bell
Features: materials include options without glow and with glow. These are not different elements, just the same element prepared with glow effects by the designer.
Preferences and requirements:
- animation should last 1.5 seconds
- export requirements: Spine 4.1. json export + project archive
- would like a pseudo-3D animation, slightly rotate objects in space, add glow behind the element, possibly show a drop flowing down the object or something similar. We are open to suggestions from the performer.
- deadline until 08.07.2025