Budget: 200 USD Deadline: 5 days
Цена и срок выполнения за работу в векторе. Если нужен в 3d, как во вложении то цена и срок выполнения будут определяться исходя из эскизов.
Всем добрый вечер!
Нужен человек, способный/ имеющий опыт в разработке персонажей для бренда/мультрфильмов/рекламы/инфографики
Есть персонаж - носорог, очень похож на Рокстеди из Черепашек ниндзя
Носорог наш мультяшный по цветам и по стилю рисунка, успешному кандидату предоставлю
Нужно отрисовать его в разных позах, с разными выражениями лица, и желательно вместе с продукцией бренда
Приложил к проекту фото пример персонажа по тематике металлопрокат, нам нужно что-то подобное, в мультяшных цветах
Кандидаты строго с опытом разработки персонажей бренда/мультфильмов/рекламы/инфографики и тд, визуальный брендинг
Тариф указал приблизительный, считаете что нужно меньше/больше пишите
Budget: 200 USD Deadline: 5 days
Цена и срок выполнения за работу в векторе. Если нужен в 3d, как во вложении то цена и срок выполнения будут определяться исходя из эскизов.
Budget: 5 USD Deadline: 5 days
буду рад с вами сотрудничать. обсудим все детали подробнее. задание заинтересовало
Budget: 10 USD Deadline: 2 days
Готова порисовать. https://freelancehunt.com/my/portfolio
Budget: 10000 RUB Deadline: 7 days
нужно обсудить детали касательно персонажа.
Budget: 10000 RUB Deadline: 7 days
Добрый день.
Работаю с персонажами.
Мои работы: https://plus.google.com/u/0/photos/100075436957022262259/albums/5934942571349836545
Почта:[email protected]
Budget: 200 USD Deadline: 7 days
Добрый день,, могу выполнить работу
Budget: 2500 UAH Deadline: 7 days
Здравствуйте. Имею опыт рисунка хороший людей в разных положениях, анатомии и векторной и растровой графики. В портфолио можете увидеть примеры.
Хотела бы помочь вам с выполнинием прооекта.
Budget: 10000 RUB Deadline: 12 days
Здравствуйте. Интересует Ваш проект, нужно более подробное ТЗ.
Budget: 5000 RUB Deadline: 2 days
Готов выполнить работу.Сейчас свободен!
E-mail: [email protected]
Skype: Dimone4ik
Портфолио: http://3dapxumekmop.wix.com/design
Budget: 125 USD Deadline: 5 days
Здравствуйте!
Обращайтесь, с удовольствием помогу.
Работу выполню качественно и аккуратно.
По надобности выполню пробные эскизы в течении суток.
Почта - [email protected]
Портфолио - Freelancehunt
Budget: 300 USD Deadline: 10 days
Здравствуйте.
Примеры персонажей
https://www.dropbox.com/sh/1p193vscwq76pwz/WWnd7FNN6z
Budget: 150 USD Deadline: 21 days
Здравствуйте, меня заинтересовала ваша работа.
Я имею опыт в такого рода проекте и готов приступить к вашему.
[email protected]
Budget: 150 USD Deadline: 15 days
+
Budget: 22 USD Deadline: 5 days
Могу помочь)
Пример разработки персонажа:
https://freelancehunt.com/my/portfolio#&gid=120620&pid=18
A 3D model of a marker organizer needs to be created (for 3D printing). There are photos of the finished product that should be used to reproduce the model as closely as possible to the original. Requirements: Create a fully parametric 3D model. The model must be suitable for printing on an FDM 3D printer (without geometry errors). All parts must be separate models for further printing and assembly. The organizer consists of several modules (base, stands, cells, etc.). If any dimensions cannot be determined from the photos, I will provide the necessary measurements. It is preferable to allow for easy changes in the number of sections and cells. Work result: CAD output file (Fusion 360 / SolidWorks / Onshape / Inventor — to be discussed); STL files of all parts; if possible, a STEP file. Experience in designing models specifically for FDM printing and a portfolio of similar works will be an advantage. It is important not just to model the appearance but to make the model suitable for printing and further assembly.
Hello! We are looking for a 3D artist to work on various tasks, primarily for gamedev. Please indicate your expected compensation for 1 working day.
We are looking for a 3D modeler to create character skins for an MTA project We need an experienced 3D modeler who can create approximately 100 high-quality skins for our Ukrainian MTA project. What needs to be done: creation or adaptation of character skins for MTA; optimization of models for proper functioning in the game; texture setup; checking that the skins do not have bugs, crashes, animation issues, or display problems; preferably, the models should be in the style of a modern Ukrainian RP project. Skins are needed for various categories: civilian characters; government structures; police; SBU; medics; military; criminal organizations; other unique characters for the project. Requirements: experience working with 3D models for GTA SA / MTA; understanding of DFF / TXD formats; ability to optimize models effectively; preferably have examples of previous work. Payment is discussed individually. Please provide examples of your work, an approximate price for 1 skin or for the entire scope of work, as well as deadlines for completion.
What needs to be done Create one CGI character (samurai) and prepare three scenes based on it: - Hero scene — the samurai raises his hand with a neon "ticket" from bottom to top, ~5–7 sec (60–90 frames). Glare on red neon elements. - "Structure" scene — the samurai nods his head up and down, head tilted to the shoulder, ~4–5 sec (60 frames). - Static render — the samurai sits on a red leather sofa (for the CTA block). What this is for The animations and render will be used on the website/landing — hero block with scroll-scrub and CTA section. The character should look premium, in dark/neon style. Submission formats - Animations: PNG/WebP sequence with transparent background (for scroll-scrub) + WebM (VP9 alpha) + HEVC alpha (for Safari) - Resolution: width 1200–1600 px. 60 fps is not required — the number of frames is important, not real-time smoothness - Static: PNG with alpha, 2x for retina - Project outputs (.blend / .c4d) are to be transferred to the client Requirements for the performer - Confident skill in character creation: modeling, texturing, simple rig (hand, head) - Lighting and rendering: Blender (Cycles) or Cinema 4D + Redshift/Octane - Ability to work with neon, emission, haze/fog - Fabric/clothing: simulation or sculpting of folds (Marvelous Designer is a big plus) - Portfolio should include photorealistic CGI characters or product renders in dark/neon style Criteria for successful results - The character looks photorealistic, without a "plastic" appearance - Animations are smooth, without artifacts on the transparent background - All file formats meet the specifications and open correctly - Outputs are transferred and organized (not in one pile) What to send in the response - Portfolio with similar works (characters, neon/dark style) - Assessment of timelines and costs - Software you work with
We are launching a series of DIY paper 3D animal figures — they are assembled without glue or tape, only precise cuts and connection locks. Each figure is a separate model with its own unfolding. I am attaching a style reference in the image (crane) — approximately the level of detail, stylization, and silhouette needed. Task: Model a 3D shape of an animal (stylized, not photorealistic) Develop an unfolding for printing on paper/cardboard Think through locks for assembly without glue Break the model into parts convenient for cutting Requirements for the performer: Experience in paper-craft / low-poly modeling Understanding of unfoldings for physical paper (not just 3D render) Portfolio with similar works — mandatory Budget: negotiable. In your response, please indicate your estimated cost for one model (3D development + unfolding + locks) — this will help us decide faster. In your response, please indicate immediately: Cost for 1 model Estimated completion time Link to portfolio with similar works Details and additional references will be provided in correspondence with those who respond.