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  • Projects 20
  • Rating 5.0
  • Rating 4 785

Budget: 10000 UAH Deadline: 5 days

Hello! I am interested in your project. I have experience in developing educational content and game mechanics, so I am ready to create not just a game description for you, but a full-fledged methodological product.

What I offer:

- Methodological base: Adaptation of rules for language levels (from Beginner to Advanced) with a focus on overcoming the language barrier.
- Language package: Ready scripts for each role, vocabulary sets, and cliché phrases for debates and manipulations.
- Lesson structure: Step-by-step session plan (Warm-up, Game phase, Feedback) for both children and adult audiences.
- Visual part: Creation of unique character card designs using AI (NanoBanana/DALL-E) in a unified style (as an additional option, if needed).
- Progression system: Logic of gradually increasing vocabulary complexity from game to game.

  • Projects 19
  • Rating -
  • Rating 1 083

Budget: 11111 UAH Deadline: 1 day

Good day.

What is the deadline and budget?

Is there a layout in Figma? The host and stack are my choice?

Methods of communication. I suggest moving step by step and breaking the project into parts and implementing it that way.

If there are ideas, examples, or what we are striving for - it would also be great to show. So we don't waste a lot of time unnecessarily at the start.

  • Projects -
  • Rating -
  • Rating 363

Budget: 11500 UAH Deadline: 6 days

Good day!
I have reviewed the project description - the idea of teaching English through the game mechanics of "Mafia" is clear and very successful in terms of engaging and developing speaking skills.
I have experience in project development of educational formats and can take on the entire methodological part:
- processing the concept of learning through play;
- adapting classic roles and rules of "Mafia" for the use of the English language;
- building the structure of game sessions (duration, phases, goals);
- selecting and integrating vocabulary, phrases, dialogues, and language situations;
- the logic of gradually increasing the complexity of the language material from game to game;
- the possibility of adaptation for children and adults, as well as different levels of language proficiency.
As a result, you will receive a ready-made program that can be immediately used for conducting online game sessions.

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10 July