3 levels (scenes) + menu on Unreal Engine 5
The essence of the task: the menu (specific scene) + 3 levels, which are built in such a way that the player starts the game on the first and passes to the next after achieving a certain goal (to reach the final, obtaining a certain number of points, finding the desired bonus, pressing the button etc.).
The list of what should be in the project:
- own models (external or using the modeling mode)
- relief created in landscape mode - at least one user material
Use of the list mode
- use of mechanisms (door, locks, platforms)
The main menu is realised on the cover scene and allows you to start the game at the first level.
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