Budget: 4000 UAH Deadline: 2 days
Good day. I have reviewed your task and believe that I can turn your aspirations into a working structure. I suggest we discuss the details of the work and get started 😊
Task:
Build a map for an FPS shooter according to the specified requirements.
Use ready-made assets, no need to model/create anything yourself.
No coding is required.
There is an example/template of a map in the same style. You can take whole pieces from there.
Map: castle dungeons.
Dimensions: approximately 50*70 units.
Needed:
No need to set up post-processing. We will use what is already there.
Lighting – you can use the same settings as on similar maps, or try to play around to bake it.
All necessary assets will be sent in a separate project. You will work in that.
What exactly needs to be done is recorded in a video.
If you do well, there will be more similar orders.
Budget: 4000 UAH Deadline: 2 days
Good day. I have reviewed your task and believe that I can turn your aspirations into a working structure. I suggest we discuss the details of the work and get started 😊
Budget: 4000 UAH Deadline: 5 days
Good day. I am ready to complete your project. I have experience in development on Unity. I have my own projects.
Budget: 4000 UAH Deadline: 7 days
Hello!
I am ready to complete your project.
I have 4 years of commercial experience in Unity development, so tasks related to assembling levels from ready-made modular assets, setting up lighting, and baking NavMesh are well known to me.
The task is completely clear from the description: to assemble a map of castle dungeons according to the requirements, using the provided assets and reference, placing the interior and cover, as well as preparing the NavMesh. After watching the video, I can start working immediately.
I look forward to collaborating.