Room escape scenario
Technical task
Development of unique tasks for the escape room "Poltergeist"
General information:
• Theme: Based on the movie "Poltergeist". Atmosphere of mysticism, anxiety, paranormal phenomena, disappearances, voices, electrical failures, poltergeist activity.
• Number of rooms: approximately 3:
• Duration of the quest: up to 60 minutes
• Number of players: 2–4
• Age: from 16 years (main audience — 20–25 years)
• Genre: horror with elements of psychological tension and frightening effects
• Actors: not used
Freelancer's work goal:
To create unique and well-thought-out tasks (the exact number may be reviewed depending on the complexity and duration of individual tasks), fully integrated into the plot and atmosphere of the quest.
Development is conducted in a dialogue and discussion format with the client.
Payment is made only after the full script is approved.
Format for describing each task:
1. Task name
2. Room (location)
3. Player's goal (what needs to be obtained or achieved)
4. Props used
5. Sequence of actions (step by step)
6. How successful completion is recorded (mechanics, trigger)
7. What happens after completion (what opened, a new item appeared, sound turned on, etc.)
Mandatory requirements:
1. Uniqueness:
All tasks must be original.
Generation using neural networks, copying from other projects is prohibited.
Ideas will be checked for originality and logic.
2. Logical structure:
Preference is given to multi-step tasks.
Simple tasks like "look and understand" are not accepted.
Each found item must lead to the next action or solution.
3. Atmosphere and implementation:
All tasks must organically fit into the atmosphere of mysticism, anxiety, the incomprehensible:
Paranormal manifestations
Unexpected sounds, voices, lighting failures
Sudden effects, anxious sound accompaniment
Allowed mechanisms:
Magnets (the main principle of most discoveries)
Electricity and mechanics
Light effects (flickering, flashes, disappearance of light)
Sound effects (radio interference, whispers, sharp sounds)
Actors and staff participation in the quest are not provided
4. Building the logic of the quest:
First room (corridor): introductory, with simple tasks, focus on immersion.
Main development — in the second and third rooms.
Final — logical conclusion, possibly returning to the first room.
Atmosphere and tension should build up.
EXAMPLE OF A TASK
Name: Voices from the wardrobe
Room: Living room
Goal: Obtain the key hidden inside the wall
Props: Wardrobe, headphones, player, disguised panel
Sequence of actions:
1. Players find headphones in a drawer under the TV
2. Connect them to the player, sound turns on (a voice whispers the sequence: "left-left-right")
3. Players notice a sliding panel with 3 buttons on the wardrobe
4. Press the buttons in the correct sequence
5. A compartment in the wall opens — the key appears
Completion recording: Mechanism triggers with the correct sequence
Result: They receive the key for the next door
Payment:
Payment is made only after the full script and all tasks are approved.
Approval means that the tasks:
• meet the requirements for uniqueness, logic, atmosphere;
• are adapted to technical capabilities (by agreement);
• are ready for implementation in the project.
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452 Hello! 👋
I love creating atmospheric, narrative, and scary quest tasks — especially in the horror genre. I have experience in writing logical scenarios where every element makes sense and leads the player further, immersing them in the story.
✅ I can create multi-step tasks using props, electromechanics, magnets, light and sound effects.
✅ I am ready to work in a dialogue format, open to edits and close collaboration.
✅ All tasks are original, and I select ideas considering the atmosphere, psychological tension, and technical implementation.
I would be happy to take on the script for "Poltergeist." I will write to you personally to discuss the details 👻
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132 Hello! I have extensive experience in writing scripts for quests, city games, and live-action games on a variety of themes. I will be happy to help you!
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3619 67 0 Hello! 👋 I am Alice 😎
I have extensive experience in creating scripts for videos, games, and interactive projects 🎥, but I haven't written horror quests yet — however, I absolutely love this genre 😍
I guarantee:
unique tasks without templates 💡
logical multi-step solutions 🔑
…
an atmosphere of fear and tension without actors 👻
quick coordination and adaptation to your technical capabilities ⚙️
Let's create something beautiful together! 🔥
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2344 16 2 1 Good day, I have a wonderful imagination and a written book.
I will gladly help you with the project. I suggest we discuss the details of the work in a private chat.
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188 I am a newcomer in the field of escape room development, but I have a strong desire to try my hand at this project. I am ready to carefully fulfill all the client's requirements, show creativity, and offer original ideas that match the theme of "Poltergeist." I am open to collaboration, willing to consider feedback, and adapt ideas to achieve the best results.
Project goals:
1. Develop 5–7 unique tasks for the escape room that:
• Align with the theme of the supernatural (poltergeist, paranormal phenomena, mystical atmosphere).
• Combine logical, physical, and sensory elements for a diverse experience.
• Are suitable for participants of varying skill levels (beginners and experienced players).
2. Ensure interactivity that immerses players in the storyline of the quest.
3. Create tasks that logically fit into the narrative of the escape room and promote team interaction.
Proposal:
… • I am ready to develop task concepts, including descriptions of mechanics, necessary props, instructions for organizers, and possible adaptation options for different difficulty levels.
• Each task will be detailed, taking into account thematic elements (for example, the use of sounds, lights, moving objects, codes, puzzles).
• I am willing to consider the client's wishes regarding budget, technical capabilities, and room features.
Price:
The price is negotiable and will be determined after agreeing on the scope of work, task complexity, and client requirements. I strive to offer a price that satisfies the client while maintaining high quality of work. For an accurate calculation, I suggest discussing project details (for example, the number of tasks, deadlines, the need for prototypes or testing).
My commitments:
• Adherence to deadlines agreed upon with the client.
• Providing creative ideas that highlight the uniqueness of the escape room.
• Willingness to make adjustments and adapt tasks based on client feedback.
• Confidentiality regarding all project details.
Contact for discussion:
Please reach out to clarify details, scope of work, and wishes regarding the theme or mechanics of the tasks. I am ready for a meeting or online discussion to present preliminary ideas.
Note:
As a newcomer, I compensate for the lack of experience with enthusiasm, attention to detail, and a willingness to learn. My goal is to create tasks that will make the "Poltergeist" escape room unforgettable for players!
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674 5 0 Good day, Maksym!
I have been working with texts for over 8 years and specialize in creating unique plots and tasks for interactive projects. The horror genre is my first love as a writer and a special passion; I know how to build an atmosphere of mystique and psychological tension, immersing players in the plot so they can fully feel the presence "on the other side."
Proposed work plan:
Material analysis — watching the movie "Poltergeist" for a deeper immersion in the atmosphere and selecting thematic details that can become interesting elements, Easter eggs.
Script development — creating multi-step tasks that organically weave into a detailed plot and gradually build the atmosphere of fear and tension. I am considering writing two different endings for the quest participants.
Adaptation to technical capabilities — taking into account lighting, sound, and mechanical effects, recommendations for their use.
Discussion and agreement — working in a dialogue format with you so that each task is as unique, logical, and meets your expectations as possible.
… On my part, I guarantee you:
Originality of all tasks. No templates or borrowings.
Atmospheric — each riddle will not just be a mechanical step but a part of a living story.
Flexibility — readiness for discussion and making adjustments until the script fully aligns with your vision of the project.
I would be happy to collaborate and create a truly captivating quest for young people.
I suggest discussing the timeline and cost of the project individually.
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1746 58 0 Good evening! I have some experience in writing scripts for quests -- I wrote 2 scripts from scratch. I came up with the plot, location, and tasks. One of the examples is here: https://docs.google.com/presentation/d/1ZVvJIu4rRC5aDzjoJRghElUwx252Il0EqyDP8aqIc18/edit?usp=drivesdk
14
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219 Good day, it would be very interesting to try, but I still have no experience) When creating the quest script, I will focus on the movie and try to make the quest script as similar to the movie as possible.
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1000 32 0 Good day, Maksym. I have reviewed your specifications. I have experience writing scripts for computer games on a mystical theme with ghosts. So I guarantee the quality of my work. Write to me.
Best regards, Yulia!
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876 30 2 Good day)
I have been working in copywriting for almost two years, with a main focus on travel and informational blogs.
I have experience in writing scripts and texts for various platforms, and dozens of my scripts have been successfully presented to Ukrainian and English-speaking audiences.
I have created scripts for online and offline quests, so I am familiar with this area.
My writing style is original, without plagiarism or AI template-like quality, so I can guarantee genuinely interesting and emotional texts.
I am ready to work within your budget)
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