Budget: 5500 UAH Deadline: 2 days
Hello. I have reviewed the technical specifications - the project is very close in spirit.
I have practical experience working with Minecraft 1.12.2 (Forge), Custom NPCs (JS/Nashorn), and RPG mechanics. I have worked with economy, faction reputation, quest logic, NPC traders, and strict equipment progression through zones and access conditions. I understand how to ensure that the player does not receive top gear "just like that," but instead goes through the journey from the Border to the Center logically and atmospherically.
About STALKER:
- I have a good knowledge of the lore and factions (Loners, Duty, Freedom, etc.)
- I understand the balance of artifacts: buffs must have a real cost (radiation, bleeding, debuffs)
- Emissions, shelters, dangerous zones - not just decoration, but gameplay
I can:
- Set up the economy + reputation
- Implement quests and NPC dialogues
- Create a loot system with components and respawn timers
- Set up emissions with visual stages
- Help with RP mechanics (searching, binding, interaction)
I work according to the technical specifications, thinking as a player and as an admin. The goal is a living RP server, not just a set of mods. I am ready to discuss the details and scope of work.