We are looking for a UI designer to develop the interface for a roulette game table in Unity. The project includes creating a complete set of graphic elements considering technical optimization requirements and further integration into the engine.
The main task is to prepare visual interface elements without exporting text, with a correct atlas structure and taking into account 9-slice for adaptive frames.
Main tasks according to the technical specifications:
• Development of the betting table frame as a single PNG image, without text
• Creation of a chip atlas with all denominations 1, 5, 10, 25, 50, 100, 250, 500 in one PNG file
• Export of sprites without margins, indicating the size of one element in the file name
• Preparation of “black/red” elements based on the same principle as the chips
• Creation of a racetrack without fill and without text
• Development of balance, history, and statistics frames considering 9-slice
• Preparation of a betting history container without text
• Development of the statistics window considering possible scrolling
• Creation of a visually noticeable timer
• Use of Power-of-two (POT) texture format
• Do not export text as images
Working conditions:
• Payment of $300 for one order
• Bulk order
• Deadline for one order - 1 week
• We are looking for a specialist for long-term cooperation and ongoing work in the team
We need a designer attentive to technical requirements, who understands the specifics of UI optimization for Unity and is ready to work systematically and on a permanent basis.