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Unity VFX (Gamedev)

Translated68 USD

  1. 232    2  0
    7 days75 USD

    Good day ! I create an animated advertising rollers (under key). Such advertising is not removed and cared for to the end, as it contains a fun character and is suitable for placing on entertainment sites: FB, Instagram and YouTube. Examples of works:
    HTTPS://www.youtube.com/watch?v=AJIinfmLV8k
    HTTPS://www.youtube.com/watch?v=6eNyBnGYTWU
    https://www.youtube.com/watch?v=UdtAQe5wn-A
    https://www.youtube.com/watch?v=FCnRGgPOdRw
    https://www.youtube.com/watch?v=Sbq4dpPIwnM

  2. 10707    97  0
    2 days68 USD

    My portfolio
    Behance
    Ready to discuss details...

  3. 1 proposal concealed
  • Profile blocked
    28 November 2023, 14:40 |

     PointCashe ПЕРЕНОСИТСЯ В ЮНИТИ?

  • Vova Brown
    28 November 2023, 14:42 |

    Morpher точно переносится


  • Profile blocked
    28 November 2023, 14:46 |

    Morph это другое

  • Vova Brown
    28 November 2023, 14:48 |

    почему другое, это все называется vertex animation, неважно каков механизм. Вопрос только в том меняется ли кол-во вертексов...

  • Profile blocked
    28 November 2023, 14:54 |

    point cashe -положение vertex для каждого кадра! Такие расходы памяти в игре ,никто не делает

  • Vova Brown
    28 November 2023, 14:57 |

    я так понимаю, заказчик предлагает использовать pointcache как вариант механизма экспорта, но возможно то что у него есть можно обработать и другими способами. 

  • Profile blocked
    28 November 2023, 15:03 |

    не понятно зачем конвертировать  из 3dsMax в Unity,если есть партиклы в Unity!

  • Vova Brown
    28 November 2023, 15:05 |

    Потому что возможно стилистика игры не позволяет использовать партиклы. типа все супер лоу полигональный минимализм.....включая эффекты.....один из вариантов

  • Profile blocked
    28 November 2023, 15:07 |

    подождём что скажет Алексей  

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