Budget: 700 UAH Deadline: 1 day
Hello!
I will do it without any problems. I can do it in the near future.
Replacing the smiley is not difficult.
Here is the link to the gif without the smiley)) Google Drive
Regarding the format, JSON would be better for the website. I can also do GIF.
Portfolio: Google Drive
Google Drive
Budget: 1200 UAH Deadline: 2 days
Hello! Ready to help, even with a rocket )
Portfolio: Freelancehunt
Budget: 1200 UAH Deadline: 2 days
Hello, I have reviewed the task. I am ready to start working on the project. I have a team of experienced motion designers. We will do it quickly and according to the specifications. It will not be a problem to replace it with a rocket. We will discuss the format. Feel free to reach out.
Portfolio: Freelancehunt
I look forward to collaborating!
Budget: 1000 UAH Deadline: 3 days
Hello! I will do it without any problems, replacing the smiley is also not an issue.
Budget: 798 UAH Deadline: 1 day
Good day. I will make a replacement. It might be better to do it from scratch.
- Projects -
- Rating -
- Rating 216
Budget: 1000 UAH Deadline: 1 day
Google Drive
Google Drive
Google Drive
Google Drive
Google Drive
Budget: 900 UAH Deadline: 1 day
My portfolio Behance
Ready to discuss the details...
Budget: 700 UAH Deadline: 2 days
Good day! I will make all the necessary changes and I can add a smiley, no problem) write to me and we will agree
Budget: 700 UAH Deadline: 1 day
Hello!
I can create the same animation for you from scratch using Veo 3 (AI-generated video).
What is included in the work:
reproduce the style of the original gif;
replace the text with the required one;
remove the circle from the background;
keep the smiley or replace it with a rocket — at your request;
prepare it in a format convenient for the website (GIF, WebP, or MP4).
💸 The cost of the one-time work is 700 UAH.
⌛ The deadline is within 1 day.
You will receive a completely new animation in the same style, without limitations of the original file.
Budget: 700 UAH Deadline: 1 day
Good day, Oleksandr!
Interesting task, I can do it for you. Unfortunately, I don't have specific examples of similar work)
My portfolio: Freelancehunt
Budget: 700 UAH Deadline: 1 day
Hello!
I understand the task. I will do it today.
Feel free to reach out.
I will be happy to collaborate!
Budget: 700 UAH Deadline: 1 day
Hello. Can you provide more details on what to change and is there a rocket you want in the private message?
Budget: 700 UAH Deadline: 2 days
Hello
I am happy to help. I have experience in similar tasks, removing unnecessary elements from GIFs and photos and replacing them.
Here are a few examples:
before — Google Drive
after — Google Drive
GIF - Google Drive
I am ready to start right now. If you have any questions or requests regarding the format, I will help.
Budget: 1500 UAH Deadline: 7 days
Up to 7 days. I plan to do it in 2-3 days, or faster.
I am waiting for all materials and technical requirements for the result.
I will familiarize myself and we will discuss the project cost.
Budget: 1000 UAH Deadline: 3 days
Hello. Good day!
I can completely redraw your animation in vector: I will replace the text, remove the circle from the background, and make adjustments according to your specifications. The final result will be a clean vector file in the format needed for the website (GIF, WEBP, or Lottie/JSON).
Examples of work: Freelancehunt
- Projects -
- Rating -
- Rating 67
Budget: 700 UAH Deadline: 1 day
The task is clear, I don't see any difficulties — I am ready to start. I am waiting for the details.
Budget: 1000 UAH Deadline: 1 day
👋 Good day,
I will do it today.
I work professionally and pay attention to quality at every stage.
I invite you to private messages to discuss the details and budget of the project."
Budget: 700 UAH Deadline: 2 days
Hello! I will do it in 2 days, but what about the rocket? And what text needs to be done?
Budget: 1000 UAH Deadline: 2 days
Hello! 👋
I can edit your gif: replace the text, remove the circle in the background, and add a rocket instead of the smiley.
To determine the exact timelines and cost, please clarify:
In what format do you need the final file (gif/mp4/webp)?
What specific texts need to be inserted?
Is there a ready-made rocket file, or does it need to be selected/drawn?
After this, I will be able to provide the price and deadlines for completion.
Proposals concealed
Proposals are currently absent
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Larisa Proichenko 8 September 2025Немає сенсу редагувати гіфку напряму
краще зібрати її модель в Illustrator.
Це дасть значно вищу якість, гнучкість у творчих правках і можливість адаптувати елементи під будь-який формат.
Так я зможу точно замінити текст, прибрати зайві деталі, додати нові графічні акценти і все це без втрати чіткості.
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Task: Create 11 animations for a game 18+, with BDSM elements. Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her. All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them within the Unity game engine (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube. You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for the animations: For each episode, animation clips are needed for both girls, synchronized. In total: 11 episodes, 22 clips. Animations should be 10-15 seconds long, looped. You can use IK or FK, move everything that is available. You cannot move: the furniture itself and the devices in their hands. The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer. If you like the work, there will be more orders. In your application, be sure to indicate whether you have experience working with: UMotion, Unity, or other programs, and in which program you plan to perform the work.
1. Title 3D/AI Video Artist: Hyper-realistic Face Analysis Animation for Landing (Web Video)2. What We Do A short looping video is needed for the hero section of the landing page of a web product (AI face analysis, playful format). Plot: hyper-realistic face generated by AI (not a specific person). Landmark points (eyes, nose, jawline, eyebrows) will sequentially "sit" on it, with a light glowing grid built between them. At the end, 2–3 small score cards will gently "fly out" from the face (e.g. Curiosity 88 / 100). Behavior: build-in on loading (the grid builds, cards appear, ~3–4 s) → then seamless loop (~8–12 s): the grid barely "breathes," the cards gently pulse. Smoothly, without sharp movements.3. Style Aesthetics: editorial, clinical, grey — calm, premium, "medical-analytical report × magazine spread." Reference tone — QOVES face-analysis. The face should be photorealistic, but neutral, calm, natural light, without glamour and without a "stock" smile. Overlays (points, grid, cards) — strictly in a grey clinical palette from below, with a single grey-slate accent at the nodes. Critical — tone. This is a playful vibe analysis, NOT biometric scanning, NOT face recognition, NOT "the system evaluates the person." Due to photorealism, this risk is higher, so: Prohibited: IDENTIFIED/SCANNING frames, targeting crosshairs, red alarming colors, "security" HUD, tracking/interrogation effects, cold "prisoner scanning." Required: warm soft light, delicate glowing points, a sense of "interesting play with one's face," not a diagnosis. Score cards — light, friendly. Background: dark (deep graphite gradient, like a premium studio) — so that glowing overlays are readable and to avoid transparency. Not black-to-zero, but soft dark-slate.4. Technical Requirements Delivery format: MP4 (H.264) + WebM (VP9) — both, for cross-browser compatibility. Dark opaque background (transparency not needed). If the client later wants transparency over light — this is a separate encoding webm VP9-alpha + HEVC .mov-alpha, discussed additionally. Poster frame (first frame, JPG) — for instant display before video loading and for fallback. The video must play as muted + loop + autoplay + playsinline (otherwise it won't start on iOS). Size/weight: keep compact — target ≤ 5 MB per video (better 2–3 MB) with good compression. This is important for hero speed. 24–30 fps, build-in ~3–4 s, seamless loop ~8–12 s. Resolution for retina hero columns: output ~1400–1600px wide, with clean compression. Mobile: plays correctly on real iOS Safari and Android Chrome (playsinline, muted); on narrow columns, the face and cards are not cropped; poster fallback on weak devices. prefers-reduced-motion: show poster frame (static final state) instead of video.5. Deliverables + Rights The contractor delivers: MP4 (H.264) + WebM (VP9) — final looping video. Poster frame (JPG, final static state). Editable source — compositing project (After Effects / Nuke / Blender scene, etc.) with all layers and overlays, so future edits do not require starting from scratch. (Optional / bonus) "silent" light version for the login page from the same source. Rights and confirmations: Full transfer of exclusive property rights + unlimited commercial use. The contractor written confirms that they have commercial rights to use the generated AI face (the license of the generation tool allows for commercial use). The AI face must not resemble any real recognizable person; gender/ethnically neutral, ¾ or frontal angle. Fonts in the cards — free Google Fonts (Hanken Grotesk, JetBrains Mono).6. Process Still-frame (concept frame) within the first 24 hours — one static render of the future scene (face + background + overlay example) for approval. I confirm the same day.(For photorealism, this stage is critical — redoing a finished render is expensive.) After my "ok" — animation and compositing. 2 rounds of revisions included in the price. Payment in stages through Safe agreement: part after approval of still-frame, the rest — after acceptance of final files. Important quick start: still-frame within the first day, so respond only if you are truly free now.7. Budget and Timeline Budget: $___ (confirm; realistic range for this scope — $300–700; for $150, finding photorealistic AI video with compositing and sources is almost impossible). Timeline: 3–4 days from start (for photorealism this is tight — flexibility up to 5 is possible).8. What to Send in Response 1–2 works specifically with realistic faces: 3D render, AI-generated / AI video, or compositing overlays on faces (not just static illustrations). Short comment: how you see this style and what tool you plan to use to generate the face. Confirmation that you can start immediately and provide still-frame within the first day. Responses without examples of realistic faces and without a comment on style will not be considered.
Task: Create 11 animations for a game 18+, with BDSM elements.Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her.All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them inside the game engine Unity (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube.You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for animations:For each episode, animation clips are needed for both girls, synchronized. Total: 11 episodes, 22 clips.Animations should be 10-15 seconds long, looped.IK or FK can be used, moving everything that is available. You cannot move: the furniture itself and the devices in their hands.The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer.If you like the work, there will be more orders. You can specify the price you are willing to complete this order for.In your application, be sure to indicate whether you have experience working with: UMotion, Unity or other programs, and in which program you plan to do the work.