Budget: 2500 UAH Deadline: 5 days
Good day .
I offer your services to implement your project!
Budget: 2500 UAH Deadline: 5 days
Good morning, we need to discuss more details, and how the final result should look, whether this budget will be enough. I am interested in work.
The example
HTTPS://freelancehunt.com/showcase/work/modular-house-forest/1666551.html
I can download more examples of my works of modular houses in private messages.
Budget: 5000 UAH Deadline: 7 days
Good morning, I can help you, examples of work in my profile
Budget: 2500 UAH Deadline: 2 days
Good day ! I can do. I don’t see anything difficult. Let's write to agree.
Budget: 2500 UAH Deadline: 5 days
Good day ! Ready to complete your project, please contact me, I will be glad to discuss details and communicate on the account of the project. My work in the portfolio, the forces attached:
Behance
Thank you !
Budget: 3000 UAH Deadline: 3 days
Ready to perform your order quickly and efficiently. I guarantee a constant feedback and a rational position to the observations.
Go back and we will do everything in the best way!
Budget: 2500 UAH Deadline: 2 days
and greetings.
My portfolio
Behance
Ready for details
Budget: 2500 UAH Deadline: 3 days
Good day . Are you interested in the external?
Behance
Budget: 2500 UAH Deadline: 2 days
Good day .
I will do the work quickly and efficiently.
Great practical experience.
I am engaged in Architectural, Building projects, the development of concepts of different degree of complexity, 3d modeling, 3d visualization, 3d video animation, project presentation, interior and exterior design, video assembly, as well as subject design, the development of prototypes of furniture (developed and manufactured). Exhibition in Canada, after which they were launched in serial production), industrial design for serial production (developed street lights installed in large amounts in different cities in different countries), a list of goods. Excellent knowledge of ergonomics, regulatory basis in the field of construction design. Great practical experience. A creative approach to work. I work in 3ds Max 2023+V-Ray 6+Corona 8.2, SketchUp 2021+V-Ray 5, AutoCAD 2021, Revit 2021, Photoshop 2021, Lumion 12, After Effects 2021, Archicad 24. My portfolio is https://3ddomkiev.wixsite.com/website-2
Proposals concealed
Proposals are currently absent
Budget: 2500 UAH Deadline: 3 days
Good day . Interested in your project. Ready for collaboration
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Dmitry Striga 8 February 2023Добрый вечер! Скажите, в Вашем понимании адаптировать модель под план - это изменить готовую модель согласно плана?
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Yelena Ivanova
8 February 2023
Потрібно візуально зробити дещо схоже, це для презентації, єдиноразрвий рендер. Є готова модель в 3д макс (Corona) і obj. формат з текстурою.
Current freelance projects in the category 3D Modeling
I have a model It needs to be broken down into elements and prepared for the CNC machine. In the required sizes. It will be milled from MDF.
1. Title 3D/AI Video Artist: Hyper-realistic Face Analysis Animation for Landing (Web Video)2. What We Do A short looping video is needed for the hero section of the landing page of a web product (AI face analysis, playful format). Plot: hyper-realistic face generated by AI (not a specific person). Landmark points (eyes, nose, jawline, eyebrows) will sequentially "sit" on it, with a light glowing grid built between them. At the end, 2–3 small score cards will gently "fly out" from the face (e.g. Curiosity 88 / 100). Behavior: build-in on loading (the grid builds, cards appear, ~3–4 s) → then seamless loop (~8–12 s): the grid barely "breathes," the cards gently pulse. Smoothly, without sharp movements.3. Style Aesthetics: editorial, clinical, grey — calm, premium, "medical-analytical report × magazine spread." Reference tone — QOVES face-analysis. The face should be photorealistic, but neutral, calm, natural light, without glamour and without a "stock" smile. Overlays (points, grid, cards) — strictly in a grey clinical palette from below, with a single grey-slate accent at the nodes. Critical — tone. This is a playful vibe analysis, NOT biometric scanning, NOT face recognition, NOT "the system evaluates the person." Due to photorealism, this risk is higher, so: Prohibited: IDENTIFIED/SCANNING frames, targeting crosshairs, red alarming colors, "security" HUD, tracking/interrogation effects, cold "prisoner scanning." Required: warm soft light, delicate glowing points, a sense of "interesting play with one's face," not a diagnosis. Score cards — light, friendly. Background: dark (deep graphite gradient, like a premium studio) — so that glowing overlays are readable and to avoid transparency. Not black-to-zero, but soft dark-slate.4. Technical Requirements Delivery format: MP4 (H.264) + WebM (VP9) — both, for cross-browser compatibility. Dark opaque background (transparency not needed). If the client later wants transparency over light — this is a separate encoding webm VP9-alpha + HEVC .mov-alpha, discussed additionally. Poster frame (first frame, JPG) — for instant display before video loading and for fallback. The video must play as muted + loop + autoplay + playsinline (otherwise it won't start on iOS). Size/weight: keep compact — target ≤ 5 MB per video (better 2–3 MB) with good compression. This is important for hero speed. 24–30 fps, build-in ~3–4 s, seamless loop ~8–12 s. Resolution for retina hero columns: output ~1400–1600px wide, with clean compression. Mobile: plays correctly on real iOS Safari and Android Chrome (playsinline, muted); on narrow columns, the face and cards are not cropped; poster fallback on weak devices. prefers-reduced-motion: show poster frame (static final state) instead of video.5. Deliverables + Rights The contractor delivers: MP4 (H.264) + WebM (VP9) — final looping video. Poster frame (JPG, final static state). Editable source — compositing project (After Effects / Nuke / Blender scene, etc.) with all layers and overlays, so future edits do not require starting from scratch. (Optional / bonus) "silent" light version for the login page from the same source. Rights and confirmations: Full transfer of exclusive property rights + unlimited commercial use. The contractor written confirms that they have commercial rights to use the generated AI face (the license of the generation tool allows for commercial use). The AI face must not resemble any real recognizable person; gender/ethnically neutral, ¾ or frontal angle. Fonts in the cards — free Google Fonts (Hanken Grotesk, JetBrains Mono).6. Process Still-frame (concept frame) within the first 24 hours — one static render of the future scene (face + background + overlay example) for approval. I confirm the same day.(For photorealism, this stage is critical — redoing a finished render is expensive.) After my "ok" — animation and compositing. 2 rounds of revisions included in the price. Payment in stages through Safe agreement: part after approval of still-frame, the rest — after acceptance of final files. Important quick start: still-frame within the first day, so respond only if you are truly free now.7. Budget and Timeline Budget: $___ (confirm; realistic range for this scope — $300–700; for $150, finding photorealistic AI video with compositing and sources is almost impossible). Timeline: 3–4 days from start (for photorealism this is tight — flexibility up to 5 is possible).8. What to Send in Response 1–2 works specifically with realistic faces: 3D render, AI-generated / AI video, or compositing overlays on faces (not just static illustrations). Short comment: how you see this style and what tool you plan to use to generate the face. Confirmation that you can start immediately and provide still-frame within the first day. Responses without examples of realistic faces and without a comment on style will not be considered.
Need seamless textures for canvas frames (based on photo references) There is a 3D project in Blender (frames for canvas gallery wrap). Textures for the frames are needed. Task: create/select seamless tile textures that closely resemble the photos in color and texture based on photographs of real frames. I will provide macro photos of the corners of real frames under different lighting — one or two references for each of the 6 materials (metals and wood). What is needed for each material: seamless tile without visible seams and noticeable pattern repetition “delighted”: without baked highlights and shadows from the original photo 4K, PNG Optional (a plus, but not required): If you can provide a complete PBR set of maps (normal, roughness, metallic, height/AO) right away — that’s a plus. But the main criterion is the similarity of the texture itself to the reference; we will extract the maps on our side if necessary. Important: we specifically need tile textures of the material, not a photo overlay of the frame on the model the main acceptance criterion is visual similarity to the reference in color and texture ready-made textures from stock are acceptable if they truly match the reference — the result is what matters, not the method Deliver: an archive with textures (one folder per material) + a preview for tile checking. Tool of your choice — I will evaluate based on the final similarity.
Task: to turn a 3D scan of the floor (file .obj) into a ready-made template for cutting — a flat outline in CDR format while preserving real dimensions. Important nuance: the car floor is uneven (footwells, podium under the gearbox), so simply "photographing" the scan from above will not work - dimensions in areas of bends will be distorted. A correct unfolding of the surface into a plane is needed while preserving real dimensions across the surface. We will provide: a 3D scan file (.obj). What is needed: a CDR file, ready to be opened in AutoCAD and uploaded to a laser cutter. Thank you in advance for your response
Hello! I need to create a HighPoly 3D model of a bamboo basket according to the reference. The work includes exclusively detailed modeling. No UV unwrapping or texturing.