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The character was created using digital sculpting in Zbrush. The clothing details are made by the Marvelous Designer and Blender. The character’s mask is made in Fusion 360 and Blender. Rhetopology is made in Blender. The model was in RizomUV. The package was in Marmoset Toolbag 4 and texture in Substance Painter. Regging and skinning was done at Blender, and render also at Blender Eevee.
#blender3D #Blender #Blendercycles #EEVEE #Rendering #render #character #rigger #gamedev #game #gamedesign #gameready #Substance #SubstancePainter #Marmoset #baking #Texturing #texture #Zbrush #3D-sculpting #sculpting #3dsculpt #3d_sculpting #retopology #RizomUV #UVLayout #marvel
Work details
Budget 200 USD
Added 10 January 2023
240 views
Freelancer
Viacheslav Zamashniuk
Ukraine Rovno  11  0

Available for hire Available for hire
11 Safes completed
On the service 3 years