3D simulation of honey
I made a honey plate in Blender, and there I got it out. The textures were made in the Substance Painter. The simulation of honey and bulbs was done in Cinema 4D and RealFlow. Shaders for honey and bulbs made in Blender. Render was in Blender on Cycles. Installation and sound made in Premier Pro
#blender3D #Blender #Blendercycles #cycles #EEVEE #Cinema4d #RealFlow #Simulation #water #liquid #Rendering #render #Premier #adobepremier #premierepro #sounddesign #Texturing #SubstancePainter #Substance
#blender3D #Blender #Blendercycles #cycles #EEVEE #Cinema4d #RealFlow #Simulation #water #liquid #Rendering #render #Premier #adobepremier #premierepro #sounddesign #Texturing #SubstancePainter #Substance