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I made a honey plate in Blender, and there I got it out. The textures were made in the Substance Painter. The simulation of honey and bulbs was done in Cinema 4D and RealFlow. Shaders for honey and bulbs made in Blender. Render was in Blender on Cycles. Installation and sound made in Premier Pro
#blender3D #Blender #Blendercycles #cycles #EEVEE #Cinema4d #RealFlow #Simulation #water #liquid #Rendering #render #Premier #adobepremier #premierepro #sounddesign #Texturing #SubstancePainter #Substance
Work details
Budget 34 USD
Added 26 October 2022
211 views
Freelancer
Viacheslav Zamashniuk
Ukraine Rovno  11  0

Available for hire Available for hire
11 Safes completed
On the service 3 years