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Modeling of the headphones was done in Maya with an emphasis on clean geometry and logical construction of the object for further use in animation and product visualization.

During the process, the following was completed:

Polygonal modeling in Maya

Material setup for basic visualization

Scene preparation for rendering and further animation

The model is created for studio rendering, considering a structure that allows for element animation (e.g., rotation, bending of the band, etc.). Oriented towards advertising presentation of the product.
Work details
Added 6 July 2025
75 views
Freelancer
Vadim Halitsky
Ukraine Lvov
No reviews

Available for hire Available for hire
On the service 3 years