Vadim Halitsky
Offer Vadim work on your next project.
Rating
Language proficiency level
Skills and abilities
Design & art
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3D Modeling
from 2 USD for hour
Portfolio
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Magma Sofa
3D ModelingSofa Magma sofa model, created with attention to detail and technical quality. Fabric simulation was used in the work for a realistic blanket appearance, adding naturalness to the composition.
Key stages:
… Modeling with clean topology for optimal model handling
Fabric blanket simulation for natural draping
High-quality UV unwrapping
Material setup — fabric texture, sofa leather, etc.
Visualization with thoughtful lighting
The model is ready for use in architectural visualization, interior projects, and presentations.
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Chesterfield sofa
3D ModelingA model of a classic Chesterfield-style sofa, created with an emphasis on clean topology and detailed attention. The project was developed considering the needs of architectural visualization, where both aesthetics and technical quality are important.
In the course of work I:
… Modeled the sofa from scratch, following the shape and proportions of the Chesterfield style
Ensured clean and neat topology for further work with the model
Prepared a high-quality UV unwrap
Set up materials and lighting
Made a final render for presentation
The model is suitable for use in archviz projects, interior catalogs, or advertising visualizations.
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Perfume ad
3D ModelingThis project is a visualization of perfume with an animated scene created in Blender. The main idea is to convey the mood of the fragrance composition through visual images: flowers gently swirl around the bottle, emphasizing the product's lightness, elegance, and refinement.
During the process I:
… Modelled the perfume bottle and set up materials (glass, liquid, metal details)
Created a simulation of flowers flying around the bottle
Set up lighting and a studio scene for high-quality visualization
Animated the camera and object dynamics for smooth movement
Made the final render and color correction
The result is an emotional animation that can be used as an advertisement or a visual concept of the fragrance.
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Flowers
3D ModelingAbstract visualization on the interaction of objects with the aquatic environment, created in Blender. The main idea is to convey a sense of lightness, depth, and slowed-down dynamics through water and movement simulations in a viscous medium.
The project includes:
… Fluid simulation and interaction of objects with it
Falling, submerging, and flying of objects through a water layer
Visualization of flowers and other shapes in the style of abstract animation
Material settings — transparency, blending, reflection
Final rendering and color scheme of the scene
The work focuses on experiments with light, physics, and emotional expression through liquid effects. The project is suitable for both motion design and conceptual videos or intros.
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Treasure chest
The project was completed in Unreal Engine. The main goal is to create an atmospheric scene with a cinematic mood that can be used in video games, trailers, or visual storytelling.
During the process, the following was implemented:
… Creating an environment from scratch: composition building, lighting, object placement
Material and visual effects setup
Camera animation and building a simple cinematic using Sequencer
Post-processing in the engine: color, depth of field, atmosphere
The project demonstrates skills in working with the engine in the direction of interactive storytelling and visual design.
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McLarenS
3D ModelingThis project is created in Unreal Engine and is dedicated to creating a car scene with the McLaren S. The main focus was on building the environment, setting up materials, and visual presentation of the scene.
Main stages:
… Creating the environment: building the scene, placing objects and lights
Setting up materials on the McLaren S — metal, lacquer, glass, tires, etc.
Post-processing inside the engine: exposure, depth of field, color accents
Final real-time visualization
Goal — to create a visually appealing scene that could be used in promotion or interactive presentation.
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Jack Daniels Honey
3D ModelingProduct visualization of Jack Daniel's Honey. In the project, I modeled the bottle and glass, set up materials considering the properties of glass, liquid, and label, and also prepared the scene for the final render.
Main stages of work:
… Modeling the bottle and glass in Maya
Setting up materials (glass, liquid, label, condensation)
Lighting and studio shot setup
Final render
Post-processing in Photoshop — color correction, contrast enhancement, detail highlights
The project is focused on advertising visualization and demonstrating skills in working with products with complex materials.
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Earphones
3D ModelingModeling of the headphones was done in Maya with an emphasis on clean geometry and logical construction of the object for further use in animation and product visualization.
During the process, the following was completed:
… Polygonal modeling in Maya
Material setup for basic visualization
Scene preparation for rendering and further animation
The model is created for studio rendering, considering a structure that allows for element animation (e.g., rotation, bending of the band, etc.). Oriented towards advertising presentation of the product.
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Skull Kid
3D ModelingJob description:
This is a stylized high-poly character sculpture created in ZBrush. The main goal is to convey personality and emotion through form, expressive silhouette, and hand-painting.
During the process I used:
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ZBrush — for full modeling and polypainting (handpaint without using UV)
Maya — for posing and final rendering
Hand-texturing directly on the sculpture — focusing on color composition and artistic style
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AR 15
3D ModelingIn this project, I fully modeled and prepared the mesh for use in game projects. The high- and low-poly geometry was created manually with optimization for baking maps.
The model went through a complete pipeline:
… Modeling (high poly / low poly)
UV unwrapping and preparation for baking
Baking normal maps, ambient occlusion, and other auxiliary maps
PBR texturing (Base Color, Roughness, Metallic, Normal, AO)
The result is an optimized, game-ready model, ready for integration into engines like Unreal Engine or Unity. Renders were made in Marmoset Toolbag.
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Harley Benton FLT TE 90
3D ModelingIn this project, I fully modeled and prepared the mesh for use in game projects. The high- and low-poly geometry was created manually with optimization for baking maps.
The model went through a complete pipeline:
… Modeling (high poly / low poly)
UV unwrapping and preparation for baking
Baking normal maps, ambient occlusion, and other auxiliary maps
PBR texturing (Base Color, Roughness, Metallic, Normal, AO)
The result is an optimized, game-ready model, ready for integration into engines like Unreal Engine or Unity. Renders were made in Marmoset Toolbag.
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Stalker M906
3D ModelingIn this project, I fully modeled and prepared the mesh for use in game projects. The high- and low-poly geometry was created manually with optimization for baking maps.
The model went through a complete pipeline:
… Modeling (high poly / low poly)
UV unwrapping and preparation for baking
Baking normal maps, ambient occlusion, and other auxiliary maps
PBR texturing (Base Color, Roughness, Metallic, Normal, AO)
The result is an optimized, game-ready model, ready for integration into engines like Unreal Engine or Unity. Renders were made in Marmoset Toolbag.
Activity
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Creation of a series of tile images in 18 standard colors
248 USD
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Renderings for 3D view of the chair (360°)
113 USD
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3D modeling
16 USD
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Create a 3D STL model for further 3D printing.
16 USD
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Creation of a 3D model of a pillow
45 USD
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Editing STL model
58 USD
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Create 3D models for printing
27 USD
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Rendering of packaging on a realistic background
16 USD
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Create 3D models for 2 candles and a candlestick, for a friend in a 3D printer
88 USD
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