Escape Rush
The game is written in Unity on order.
The essence of the game is to escape from the police; every 7 seconds, +1 police car spawns, while the police will be chasing and trying to ram your car. With each damage to the car, HP will be deducted, and when HP runs out, the game ends. After the game ends, the number of police cars is counted and multiplied by the time (in seconds) you escaped, resulting in a sum of coins, which you can then use to buy a second car.
The game features models made by me:
1 Lada 2109
2 BMW M5 F90
3 Ford Crown Victoria
4 Garage
5 Car dealership
6 Map (airport)
The development of the game took 2 weeks.
The essence of the game is to escape from the police; every 7 seconds, +1 police car spawns, while the police will be chasing and trying to ram your car. With each damage to the car, HP will be deducted, and when HP runs out, the game ends. After the game ends, the number of police cars is counted and multiplied by the time (in seconds) you escaped, resulting in a sum of coins, which you can then use to buy a second car.
The game features models made by me:
1 Lada 2109
2 BMW M5 F90
3 Ford Crown Victoria
4 Garage
5 Car dealership
6 Map (airport)
The development of the game took 2 weeks.