Ford Mustang Fastback 1967

3D Modeling
Job 2 of 10
1967 Ford Mustang Fastback—a highly detailed, game-ready 3D model of a muscle car.

The project involved the full model creation cycle:
• High-poly and low-poly modeling;
• UV unwrapping;
• Baking of normal maps and auxiliary maps;
• Texturing using a PBR workflow;
• Optimization for use in game engines.

During the work, special attention was paid to the accuracy of details, the realism of materials, and maintaining optimal model performance for real-time use.

Software: Blender, Substance Painter, Marmoset Toolbag, RizomUV, Photoshop.