2D game prototype on Unity (C#)
Technology stack: Unity and C#.
What has been implemented: developed character and enemy controller, implemented navigation system, developed attribute system for each entity, developed AI for enemies (patrol, chase, attack), configured work with UI and animations, created prefabs for enemies and the main character, testing skill system.
Architecture: code written cleanly and structured using AI technologies.
Tags: #Unity #csharp #gamedev #development #unity2d
What has been implemented: developed character and enemy controller, implemented navigation system, developed attribute system for each entity, developed AI for enemies (patrol, chase, attack), configured work with UI and animations, created prefabs for enemies and the main character, testing skill system.
Architecture: code written cleanly and structured using AI technologies.
Tags: #Unity #csharp #gamedev #development #unity2d