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Technology stack: Unity and C#.

What has been implemented: developed character and enemy controller, implemented navigation system, developed attribute system for each entity, developed AI for enemies (patrol, chase, attack), configured work with UI and animations, created prefabs for enemies and the main character, testing skill system.

Architecture: code written cleanly and structured using AI technologies.

Tags: #Unity #csharp #gamedev #development #unity2d
Work details
Budget 30 USD
Added 1 March
53 views
Freelancer
Maksim Buhantsev
Ukraine Kremenchug
No reviews

Available for hire Available for hire
On the service 4 years