Portfolio
In this case, several interior projects completed by me during my work in this field are presented. The main focus is on creating photorealistic renders with attention to detail, materials, and lighting.
Each project was developed with consideration of real architectural concepts and stylistic solutions to convey the atmosphere of the space and create visually convincing scenes.
Work process:
1. Concept and references
Before modeling, I analyzed references, identified key materials and color combinations that would help create the desired atmosphere.
2. Modeling and detailing
Creation of architectural forms and furniture
Optimized topology for high-detail renders
Detailing small elements (hardware, textiles, accessories)
3. Materials and texturing
Use of PBR materials for realistic light reflection
Manual detailing of textures, normal maps, and roughness
Adjusting transparency, gloss, and highlights for maximum realism
4. Lighting and rendering
Working with natural and artificial lighting to create depth in the scene
Using HDRI for photorealistic reflections Rendering in Cycles with
final post-processing in Photoshop
Each project was developed with consideration of real architectural concepts and stylistic solutions to convey the atmosphere of the space and create visually convincing scenes.
Work process:
1. Concept and references
Before modeling, I analyzed references, identified key materials and color combinations that would help create the desired atmosphere.
2. Modeling and detailing
Creation of architectural forms and furniture
Optimized topology for high-detail renders
Detailing small elements (hardware, textiles, accessories)
3. Materials and texturing
Use of PBR materials for realistic light reflection
Manual detailing of textures, normal maps, and roughness
Adjusting transparency, gloss, and highlights for maximum realism
4. Lighting and rendering
Working with natural and artificial lighting to create depth in the scene
Using HDRI for photorealistic reflections Rendering in Cycles with
final post-processing in Photoshop