Remember the map.
HTTPS://youtu.be/TiNNCVQWQOU
The game is based on Unity3d. One of the variations, where the main task of the user is to remember the maps. In this example, a full column of classic gaming cards is used. The player chooses a single map that slides with those on the table. The statistics are conducted by all possible parameters: color, fat, figure/number or nothing. Directly proportionally is carried out the calculation of failures according to the same parameters. The upper indicator is linked to the left or to the right depending on how successful the user is given the game.
The prototype was created for the purposes of training, and so and remained in raw form with unfinished design, near mechanics and some wealth. I think the portfolio should be in accordance with it ;)
The game is based on Unity3d. One of the variations, where the main task of the user is to remember the maps. In this example, a full column of classic gaming cards is used. The player chooses a single map that slides with those on the table. The statistics are conducted by all possible parameters: color, fat, figure/number or nothing. Directly proportionally is carried out the calculation of failures according to the same parameters. The upper indicator is linked to the left or to the right depending on how successful the user is given the game.
The prototype was created for the purposes of training, and so and remained in raw form with unfinished design, near mechanics and some wealth. I think the portfolio should be in accordance with it ;)