Earphones
Modeling of the headphones was done in Maya with an emphasis on clean geometry and logical construction of the object for further use in animation and product visualization.
During the process, the following was completed:
Polygonal modeling in Maya
Material setup for basic visualization
Scene preparation for rendering and further animation
The model is created for studio rendering, considering a structure that allows for element animation (e.g., rotation, bending of the band, etc.). Oriented towards advertising presentation of the product.
During the process, the following was completed:
Polygonal modeling in Maya
Material setup for basic visualization
Scene preparation for rendering and further animation
The model is created for studio rendering, considering a structure that allows for element animation (e.g., rotation, bending of the band, etc.). Oriented towards advertising presentation of the product.