Stylized Wooden Hammer
Stylized 3D model of a wooden hammer, created in Blender as a game asset. The work was done following a complete production pipeline: blocking, high-poly and low-poly modeling, geometry optimization, UV unwrapping, baking, and texturing.
The main focus was on clean stylized shapes, readable silhouette, and material detailing — wood, metal, and rope. Textures were created with consideration for the model's use in a game environment. Final renders were done in Blender.
Skills: Hard Surface Modeling • Stylized Modeling • UV Mapping • Baking • Texturing • Rendering
The main focus was on clean stylized shapes, readable silhouette, and material detailing — wood, metal, and rope. Textures were created with consideration for the model's use in a game environment. Final renders were done in Blender.
Skills: Hard Surface Modeling • Stylized Modeling • UV Mapping • Baking • Texturing • Rendering