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Stylized 3D model of a wooden hammer, created in Blender as a game asset. The work was done following a complete production pipeline: blocking, high-poly and low-poly modeling, geometry optimization, UV unwrapping, baking, and texturing.

The main focus was on clean stylized shapes, readable silhouette, and material detailing — wood, metal, and rope. Textures were created with consideration for the model's use in a game environment. Final renders were done in Blender.

Skills: Hard Surface Modeling • Stylized Modeling • UV Mapping • Baking • Texturing • Rendering
Work details
Added 24 February
108 views
Freelancer
Volodymyr Horbach
Ukraine Lvov
No reviews

Available for hire Available for hire
On the service 6 months 7 days