Volodymyr Horbach
Offer Volodymyr work on your next project.
Rating
Language proficiency level
CV
I specialize in creating high-quality 3D models and realistic renders. I work with both stylized and realistic objects, producing models for games, visualizations, and presentations.
I provide a full production pipeline: modeling, geometry optimization, UV mapping, texturing, and final rendering. I pay close attention to detail and always focus on delivering high-quality results.
Skills and abilities
Design & art
Portfolio
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Stylized cozy 3D corner
3D ModelingCreated a detailed isometric scene of a cozy interior. The project showcases my skills in low-poly modeling, texturing of furniture and decor, as well as setting up soft lighting to create an atmosphere. Attention to small details (books, plants, figurines) makes the scene cohesive and appealing.
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Stylized retro radio
3D ModelingStylized Retro Radio - 3D Game Prop
This project is a stylized 3D model of a retro radio, created in Blender as a game-ready asset. The main goal was to create a compact, visually readable object with a distinctive silhouette that fits well into stylized game environments.
… The model was created using a complete production pipeline: blocking, high-poly modeling, creating a low-poly version, optimizing geometry, UV unwrapping, baking maps, and texturing.
Particular attention was paid to details such as knobs, antenna, display, speaker grille, and leather side straps, which help enhance the character of the object and make it more recognizable.
The materials used a combination of plastic, metal, rubber, leather, and fabric, creating contrast and improving the readability of the model in the game environment.
Modeling, texturing, and final renders were done in Blender.
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Stylized Wooden Hammer
3D ModelingStylized 3D model of a wooden hammer, created in Blender as a game asset. The work was done following a complete production pipeline: blocking, high-poly and low-poly modeling, geometry optimization, UV unwrapping, baking, and texturing.
The main focus was on clean stylized shapes, readable silhouette, and material detailing — wood, metal, and rope. Textures were created with consideration for the model's use in a game environment. Final renders were done in Blender.
… Skills: Hard Surface Modeling • Stylized Modeling • UV Mapping • Baking • Texturing • Rendering
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3D modeling and visualization "Tower"
3D ModelingMy sixth job in the Blender program.
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3D modeling and visualization "Robot"
3D ModelingMy fifth job in the Blender program.
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3D modeling and visualization ''RetroTone''
3D ModelingMy fourth job in the Blender program.
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3D modeling and visualization ''SpongeBob''
3D ModelingMy third job in the Blender program.
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3D modeling and visualization "Mushroom"
3D ModelingMy other work in the Blender program.
Activity
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Furniture project in Fusion 360
29 USD
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