UI/UX for mobile game "three in a row"

Interface Design (UI/UX)
Job 5 of 13
Project description:
Development of an interface for a fairy-tale mobile game in the "match-3" genre. My task was to create a bright, intuitive, and attractive design aimed at a broad audience, including children and teenagers.
The visual style is inspired by a fantasy world — with a magical heroine, candy locations, and gamified level objectives.

What was done:

UI design for the game board, goal menu, moves, and bonuses

Responsive grid for different screens

Creation of icons for bonuses and game elements

Work with colors for clear recognition of game elements

Preparation of a layout for handover to development
Details
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