UI/UX for mobile game "three in a row"
Project description:
Development of an interface for a fairy-tale mobile game in the "match-3" genre. My task was to create a bright, intuitive, and attractive design aimed at a broad audience, including children and teenagers.
The visual style is inspired by a fantasy world — with a magical heroine, candy locations, and gamified level objectives.
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What was done:
UI design for the game board, goal menu, moves, and bonuses
Responsive grid for different screens
Creation of icons for bonuses and game elements
Work with colors for clear recognition of game elements
Preparation of a layout for handover to development
Development of an interface for a fairy-tale mobile game in the "match-3" genre. My task was to create a bright, intuitive, and attractive design aimed at a broad audience, including children and teenagers.
The visual style is inspired by a fantasy world — with a magical heroine, candy locations, and gamified level objectives.
⠀
What was done:
UI design for the game board, goal menu, moves, and bonuses
Responsive grid for different screens
Creation of icons for bonuses and game elements
Work with colors for clear recognition of game elements
Preparation of a layout for handover to development