Young Blacksmith
stylized 3D character created with a focus on realistic materials and believable proportions.
The main goal was to achieve a grounded medieval look through detailed cloth, leather, and metal texturing, while maintaining a clean and production-ready topology.
Pipeline:
Sculpt — ZBrush
Modeling, Retopo & UV — Blender
Texturing — Substance 3D Painter
The main goal was to achieve a grounded medieval look through detailed cloth, leather, and metal texturing, while maintaining a clean and production-ready topology.
Pipeline:
Sculpt — ZBrush
Modeling, Retopo & UV — Blender
Texturing — Substance 3D Painter