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Anton Ostapov

Offer Anton work on your next project.

Ukraine Vinnytsia, Ukraine
5 days 20 hours back
Available for hire available for hire
age 20 years
on the service 5 years

Rating

Successful projects
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Average rating
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Rating
420
Gaming Apps
57 place out of 554
Web Programming 1
1227 place out of 6538

Skills and abilities

Portfolio


  • Pawned in a Loop

    Gaming Apps
    • A solo project in active development. The player manages a pawnshop in a time loop and resells cursed items.
    • I apply a modular approach and design systems so that new content can be expanded without significant changes to the codebase.
    • Implemented EventManager (based on C# Actions) for independent communication between game systems.
    • Using the Flyweight pattern (ScriptableObjects) for optimized storage of the item database.

    #Unity #Unity3D #C#-Engineer #.NET #Photoshop/Figma/illustrator #Figma #Photoshop #UI/UX-designer #programming #GitHub #Windows
  • Initial B. Carpathian Deliveries

    Gaming Apps
    • Developed a game in a team with a 3D artist: fully responsible for the software part (Unity, C#), while my colleague worked on models and the map. The project was brought to a demo release.
    • Implemented my own car physics system based on WheelCollider with support for controlled drifting.
    • Programmed engine logic and flexible transmission settings (automatic/manual).
    • Integrated VFX effects (smoke, tire tracks) and an audio system synchronized with speed and RPM directly through code.
    • Developed functional UI elements (dynamic tachometer, speedometer, etc.).
    • You can also check out the YouTube page, Itch.io, and GitHub.

    #Unity #Unity3D #C#-Engineer #vfx #.NET #cars #Photoshop/Figma/illustrator #Figma #Photoshop #UI/UX-designer #programming #GitHub #Windows