Yegor Tsyba
Offer Yegor work on your next project.
Rating
Language proficiency level
Skills and abilities
Design & art
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3D Modeling
from 18 USD for hour
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AI Art
from 18 USD for hour
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VR & AR Design
from 18 USD for hour
Portfolio
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Dinosaur T-Rex 3D Model
AI ArtThe model was created using #AI including the idea, sketch, and #3D model. Refinement, cleaning the mesh from artifacts, as well as retopology, were done in #Zbrush and #3dsmax. Unwrapping in #RizomUV. CustomFilter for scales assembled in #SubstanceDesigner. Texturing in #SubstancePainter. Final render in #MarmosetToolbag.
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Evil Pumpkin Skull 3D Model
3D ModelingThe model was created using #AI including the idea, sketch, and #3D model. Refinement, cleaning the mesh from artifacts, as well as retopology, were done in #Zbrush and #3dsmax. Unwrapping in #RizomUV. Texturing in #SubstancePainter. Final render in #MarmosetToolbag.
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Evil Pumpkin Skull 3D Model
3D ModelingThe model was created using #AI including the idea, sketch, and #3D model. Refinement, cleaning the mesh from artifacts, as well as retopology, were done in #Zbrush and #3dsmax. Unwrapping in #RizomUV. Texturing in #SubstancePainter. Final render in #MarmosetToolbag.
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Dog Skull 3D Model
3D ModelingThe model was obtained using the method of #photogrammetry in #RealityCapture. Cleaning the mesh from noise and artifacts, as well as retopology, was done in #Zbrush and #3dsmax. Unwrapping in #UVLayout. Texturing in #SubstancePainter. Final render in #OctaneRender.
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3DsMax script - Image to 3D
AI ArtI wrote scripts for #3dsmax for quick work with #AI depth estimator.
#maxscript #python #3d #script
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Dog Skull 3D Model
3D ModelingThe model was obtained using the #photogrammetry method in #RealityCapture. Cleaning the mesh from noise and artifacts, as well as retopology, was done in #Zbrush and #3dsmax. UV mapping in #RizomUV. Texturing in #SubstancePainter. Final render in #MarmosetToolbag.
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FireFly 3D Model
3D ModelingSomething ancient.
#3dsmax #Mudbox #Photoshop #UVLayout #V-Ray
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Ganesha Statue 3D Model.
3D ModelingThe model was obtained using the #photogrammetry method in #RealityCapture.
Cleaning the mesh from noise and artifacts, as well as retopology, was done in #Zbrush and #3dsmax.
Unwrapping in #RizomUV. Texturing in #SubstancePainter.
Final render in #MarmosetToolbag.
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Industrial Pipe Gate Valve 3D model
3D ModelingModeled under Subdiv in #3dsmax. Textures in #SubstancePainter. Unwrapping #RizomUV. Rendering in #Marmoset Toolbag.