Danil Timofeyev
Rating
Language proficiency level
CV
3D Prop / Hard-Surface Artist – game-ready assets • PBR • Blender & Substance
About me
I’m Danylo Tymofieiev. I build game-ready props and modular environment pieces for PC/mobile. Full pipeline: high/low, UV, bake, PBR, materials, LOD/collisions. Clean topology, calibrated texel density, stable FPS.
Experience: 20+ freelance models, 40+ assets for the fan project Neighbours from Hell 3D; Fly or Cry (Steam, in development).
How I can help
Prop modeling (realistic/stylized), environments and modular sets
UV/baking/PBR texturing, material setup, render previews
Optimization: LODs, collisions, polygon reduction without losing readability
How I hit the reference
Build a refboard, lock scale and key proportions
Side-by-side/overlay checks for silhouette and details
Tools
Blender • RizomUV • Substance 3D Painter • Marmoset Toolbag • Photoshop
(+ ZBrush, 3ds Max; Unity/Unreal — basic)
Communication
RU/UA — native • SK — B2 • EN — A2 (improving). Online daily; open to long-term indie projects and one-off tasks.
Portfolio: https://www.artstation.com/danylostart
Case studies: NFH 3D — https://www.artstation.com/artwork/oJ1DQk • Grenade B-7 — https://www.artstation.com/artwork/DLoobE
Skills and abilities
Design & art
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3D Modeling
from 9 USD for hour
Portfolio
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B-7 Grenade Game Ready
3D ModelingFrag Grenade B-7 - game-ready 3D model (PBR, ~3.2k tris)
Prepared low-poly grenade with a focus on realism and optimization for game engines. Suitable for shooters, simulators, VR/AR, and cinematics — the model is readable both up close and at medium distance.
… Key advantages
Photorealistic appearance due to careful PBR setup and thoughtful lighting in the preview
Game optimization: low poly count, precise UV density, correct normal baking
Topology: low-poly
Blender — modeling
RizomUV — UV mapping
Substance 3D Painter — PBR texturing and materials
Marmoset Toolbag — baking and final renders
Photoshop — post-processing
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Scene How to Get a Neighbor in 3D. Fan art
3D ModelingThis project is a fan-made 3D game inspired by the classic "Neighbours from Hell". It is being developed by a small team of enthusiasts. As part of the project, I am responsible for creating the environment and game prop models - from furniture to small interior details. All assets are optimized for real-time: clean topology, correct UV mappings, and PBR textures.
Reviews and compliments on completed projects 5
24 October 2025
29 USD
Texturing of 3D model
Excellent texture rendering, understands the work, and is pleasant to work with.
3 October 2025
23 USD
Redesign of the 3D model of the keychain
We are collaborating with Danil for the second time. I really appreciate his patience with all the edits and additional requests during the work, which demonstrates professionalism. Throughout the work, we agreed on times when we could communicate, and Danil was always punctual and completed the work immediately. Thank you for the collaboration!
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29 September 2025
23 USD
Create a 3D image
Maximum speed and professional execution of the task. Working with Danil is a pleasure! I recommend for collaboration!
24 September 2025
18 USD
Redesign of the 3D model of the keychain Output data
It is a pleasure to work with Danil, the models are of high quality, he makes all corrections without problems and responds quickly.
23 September 2025
23 USD
Create a texture for Substance Painter
Responsive, brings work to completion and knows his job excellently.
Activity
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Creation of 3D models of pots for printing
16 USD
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3D modeling of a head of a growth doll
16 USD
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3D modeling of IoT devices in Blender (GLB for the website + PNG renders)
450 USD
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Supplement the 3D layout
68 USD
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Create a 3D space modular ship (read the description)
90 USD
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Creation of a 3D model of an energy storage device.
56 USD
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Create a 3D model of a leash and collar in Blender
45 USD
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3D light and simple
23 USD
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Adjustment of STL file
16 USD
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Creation of 3D images of solid fuel boilers for the website
45 USD
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