Unity3d Developer
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Low Poly models in Sci-Fi style (2 years): - Used Blender to create low poly models. - Texturing was done in Photoshop. - UV scan also in Blender. High Poly models (six months): - Used Blender to model high poly objects. - Substance Painter and Photoshop were used for texturing. - UV scanning was done with RizumUV. Work with Unity3D…
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