programs: UniWebView, AppMetrica, Facebook, Firebase, Rest API, JSON, OneSignal, In-App Purchasing (Unity IAP), Appodeal, AdMob, Adapty, OpenAI API. Experience using version control tools such as Git and online repository hosting services like Github. I also have experience in publishing and sending messages to the AppStore (TestFlight) of applications developed on Flutter (Dart). Unreal Engine Technical Artist Unreal Engine…
UnrealEngine (Blueprints)
27I am fluent in English and Ukrainian for the respective interfaces. BUT! I do not develop and do not explain how to develop interfaces in the moscovian language.
(flow graph, blueprints ) - Playtests - Level balancing - Level optimization - Bug fixing - Documentation - Comunication with other departments. Technologies & Tools: CryEngine 3.2: ViewPort, Landscape, FlowGraph, TrackView, Foliage, Lights Unity: ProBuilder, Terrain, Foliage, ViewPort Unreal Engine 4/5: View Port, Blueprints , Landscape, Mesh Editor, Material Editor, Foliage, LOD, Batching, Anim Bluprints…
Hi!I’m a developer and 3D animator with over 4 years of experience.✅ Game Development:Unity and Unreal Engine (proficient in both Blueprints…