Budget: 50 USD Deadline: 1 day
Hello!
I will create a wooden bowl model realistically and accurately to scale.
🔹 I am looking for a 3D modeler who can create a realistic model of a long wooden bowl for further use in renders.
🔹 The model must be detailed, with a wood texture, correct dimensions, and realistic UV mapping.
🛠 What needs to be done:
✔ Create a realistic 3D model based on photos and dimensions.
✔ Add a correct wooden texture (natural wood, hand carving).
✔ Optimize polygon count for quality renders.
Budget: 50 USD Deadline: 1 day
Hello!
I will create a wooden bowl model realistically and accurately to scale.
Budget: 30 USD Deadline: 3 days
Hello! I'm interested in the project. I am ready to quickly and efficiently complete the task and provide the desired result! If you are ready to collaborate, I will be waiting for your feedback)
Budget: 25 USD Deadline: 4 days
Greetings. I have experience working with CAD systems and Blender. The plan is - I create a 3D Solid model, then I upload it to Blender, then I apply materials - then render. And I send it to you. In principle, I can make the engraving not as a texture, but on the shell. I know what a tolerance and fit system is.
Budget: 35 USD Deadline: 2 days
Good day. I work in Blender 3D. I am ready to take your project into work. I hope we will collaborate. Details can be discussed in private messages.
My portfolio - Behance
My portfolio - Freelancehunt
Budget: 25 USD Deadline: 5 days
Good day, can you make a bowl? Final price, deadlines - after negotiations.
Budget: 50 USD Deadline: 2 days
Portfolio - Freelancehunt
I will gladly take on your project. We can discuss all aspects of the collaboration in private messages.
Budget: 33 USD Deadline: 1 day
Good day! I am ready to discuss the details and fulfill your tasks and needs. I have been working in Blender for 2 years, and I work on various freelance platforms. For details, please contact me directly on the website or in a messenger that is convenient for you. Here is my portfolio: https://www.artstation.com/diko_illya/albums/10453309
Budget: 50 USD Deadline: 4 days
Good day, I am ready to help you, I have experience working with furniture and extensive experience in manual woodworking. I have an artistic education, specifically in wooden art products. In my portfolio, there is a chessboard as an example of handmade work.
Budget: 40 USD Deadline: 1 day
Hello, I am ready to work on your project and make a realistic bowl,, write)
Budget: 50 USD Deadline: 7 days
Greetings! We can help with creating a 3D model of a wooden bowl, as well as renders for it.
Our works: Freelancehunt
Budget: 30 USD Deadline: 2 days
My portfolio Behance
Ready to discuss the details...
Budget: 25 USD Deadline: 1 day
Good day.
I will complete the work quickly and efficiently.
Extensive practical experience.
My portfolio https://3ddomkiev.wixsite.com/website-2
Budget: 25 USD Deadline: 2 days
Hello! I specialize in 3D modeling and visualization. I will create a detailed model with clear texture for you, optimizing the polygon count. I work in 3ds Max. Feel free to reach out, I would be happy to collaborate!
Budget: 25 USD Deadline: 4 days
I am interested in your project and I would like to take it on.
Budget: 25 USD Deadline: 2 days
Hello.
Models with wood texture:
https://freelancehunt.com/showcase/work/radiola-lampova/1621038.html
https://freelancehunt.com/showcase/work/vizualizatsiya-vagonki/1795326.html
Write, if you have additional questions about the project.
Budget: 25 USD Deadline: 5 days
Hello, I am a designer with over 9 years of experience. I have participated in various small and medium projects, as well as in the startup "FitMirror", where I developed UI/UX and branding from scratch. I also have over 10 years of experience in 3D. I possess skills in art, 3D visualization, and interior design creation and visualization. I am familiar with many programs, including Adobe Illustrator, Photoshop, Inkscape, Blender, ArtCAM, 3DCoat, SketchUp, Krita, KeyShot, Rhino, ZBrush, Figma, and many others.
Hello, I will do it quickly and efficiently.
Оптимізувати полігональність для якісних рендерів. -- для чого оптимізація? 🤨
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