Adaptation of 3D models under Cinema 4D and optimization
Model weight in 3ds format 425mb
Model weight in fbx 700mb
This model needs to be converted/adapted to work in cinema 4d. When imported in blue, something strange happens with the texture and they don’t render (e.g. on the screens).
This model, in addition to the conversion under the blue, needs to be optimized by weight, it is possible to make less polygonal and stretched texture.
Please specify the conversion cost and the optimization cost separately.
Applications 2
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