Adapting the plugin in the development environment
Technical task for Unreal Engine 5 developerTask: Adapt the SKG Shooter Framework v2 plugin for integration with the project's built-in inventory and integrate the necessary animations.Project description: The project is a first-person shooter game. The project already has a basic inventory that needs to be integrated with the functionality of the SKG Shooter Framework v2 plugin. Integration of animations is also required for a smoother and more realistic gameplay process.Requirements: Adaptation of the SKG Shooter Framework v2 plugin: Integrate the plugin's functionality with the current project inventory. Adapt all weapons in the project to the plugin (there are 9 of them). Ensure compatibility of the plugin with the main gameplay mechanics. Consider possible conflicts and compatibility with existing systems. Animation integration: Pull in the necessary animations for use with the plugin and existing gameplay mechanics. Ensure smooth transitions between animations. Consider possible animation assets and their formats. Testing: Conduct your own testing of the project for bugs in the compatibility process before presenting the work to the customer. Identify and correct any possible errors and inconsistencies.Technical details: Programming language: C++. Integration with Unreal Engine 5: Use the latest SDK and API versions to ensure compatibility. Animations: Use animation assets compatible with Unreal Engine 5. Platform support: Ensure functionality on Windows, macOS, and Linux platforms.Additional requirements: Documentation: Provide detailed documentation on the changes made and the use of the adapted plugin. Support: Provide support and fix any possible issues after the project is completed for a certain period of time.Deadlines: Will be set during a personal conversation with the developer.
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В техническом задании указано, что, цитата:
"Без подтверждения того, что в данный момент плагин: "SKG Shooter Framework v2" находится у вас в наличии заявки рассмотрены не будут."
- Плагин SKG Shooter Framework V2 имеет цену в 16635 гривен в Unreal Engine Marketplace.
- Бюджет проекта, по заявлению заказчика, составляет 15000 гривен.
- Итого, имеем: 15000 - 16635 = -1635 грн.
Это что выходит, что фрилансеру нужно потратить средств больше, нежели бюджет проекта. При этом потратить исключительно для того, чтобы лишь иметь возможность рассмотреть свою заявку потенциальным клиентом?
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