Animation of a humanoid rig with export for Unity
For the finished model, animations need to be created for 3 types of weapons. Add a root that can then hold the weapon itself.
In total, 7 animations. You can take them from Mixamo or anywhere else. The main thing is to correctly add the roots and perform the proper export for Unity.
Animations such as:
1. Idle (standing with weapon)
2. Running with weapon
3. Shooting (currently for one type of weapon)
Weapons:
1. Two swords
2. Chainsaw
3. Crossbow
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505 10 0 Hello, Timur.
Ready to cooperate, following the technical assignment. I do everything qualitatively, professionally, usually in several options if necessary.
Behance:Behance
Realised games: https://docs.google.com/spreadsheets/d/1j79pO-8nLbsRp8ce31vfu-4VJ8FYwdU0/edit?usp=sharing&ouid=103889910467856984477&rtpof=true&sd=true
Instagram: https://www.instagram.com/d.marvik
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це не бюджет для подібної роботи!
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