- Projects 5
- Rating 5.0
- Rating 1 489
Budget: 6000 UAH Deadline: 5 days
Good day
I am a 2D motion designer. I specialize in characters and have extensive experience in this.
My portfolio Behance
I would be happy to discuss the project in more detail and then I can provide exact timelines and pricing for the work.
Thank you for your attention.
- Projects 6
- Rating -
- Rating 473
Budget: 6000 UAH Deadline: 5 days
Good day, Egor Mykhalochkin!
I will create an animation in Json format or Sprites suitable for developers. I need to know all the information: Is the animation the same for all characters or are there different animations? In what format do you provide the characters, or are they sliced into layers?
https://youtu.be/vP4ssfb1rWo?si=bMGBxYUwHsg4t2fq
https://youtube.com/shorts/zKQMwbR3sr4?feature=share
Budget: 6000 UAH Deadline: 10 days
Hello!
I am glad to respond to your bid and will be waiting for further cooperation!
You can familiarize yourself with the works here:
https://www.youtube.com/channel/UCOFCMVHr5K-SfnexDwVGz7A
Or here:
Freelancehunt
- Projects 89
- Rating 5.0
- Rating 7 320
Budget: 6000 UAH Deadline: 5 days
Good afternoon.
There is an animation tgs sticker for Telegram in the profile, it's the same json, but more complex.
Feel free to reach out.
Describe what kind of animation you need + what size and timing.
- Projects 5
- Rating -
- Rating 742
Budget: 6000 UAH Deadline: 5 days
Good afternoon. Please specify which exact format and size in width and height is needed. Json? Also, indicate which specific animation is required. I did the animation for the application in the terms of reference. Work in the review. Thank you.
Budget: 6000 UAH Deadline: 5 days
Hello. I will take it on.
My works are here (there are vector characters): Freelancehunt
Budget: 6000 UAH Deadline: 5 days
Good day, I am ready to start the task. I have been working with video editing and animation for over 5 years. I work efficiently and promptly. Write to me, we will discuss the details.
In my portfolio, there are examples of my work: Freelancehunt
I will be happy to collaborate) Freelancehunt
Budget: 9000 UAH Deadline: 12 days
Hello, Egor!👋
I have extensive experience in character animation. I can create animations in Lottie format, which easily integrates into websites or applications and is lightweight.
Examples of my work: Dribbble
https://vimeo.com/801309333 Dribbble
I will be happy to answer your questions)
Have a great day!🍀
Budget: 6000 UAH Deadline: 2 days
Hello, I am interested in your project, ready to discuss the details, you can view examples of my work in my profile and also in private messages.
Budget: 7000 UAH Deadline: 7 days
According to your link, I see the design of three characters in Figma. Your task is to create an infinite animation of these characters that can be used in development.
Portfolio: Google Drive
Budget: 6000 UAH Deadline: 10 days
Yegor, good afternoon.
I will do the animation.
I have reviewed the Figma - everything is clear.
Please see examples of my work in the portfolio Freelancehunt
or on the YouTube channel https://www.youtube.com/channel/UCuT6--Bx1-lZgdWOVwO1ESw/videos
Budget: 6000 UAH Deadline: 7 days
Hello!
How many and what animations are needed for each character?
Some of my works:
https://www.youtube.com/channel/UCBW0iYJV9bOYX68yJlMLmWw
Feel free to reach out. I would be happy to help!
Budget: 6000 UAH Deadline: 5 days
Hello.
My portfolio - Dribbble
Please let me know which format is needed, probably json?
Katerina S.
Winning proposal- Projects 18
- Rating -
- Rating 350
Budget: 6000 UAH Deadline: 5 days
Good day.
I work in After Effects with character animation (2D cartoons) and create animations for games in the HORA style. I am ready to do this project for you.
Let's discuss the details.
I would like to understand how simple or complex the animation you need is. Therefore, the deadline may also change, either shorter or longer.
I need the character itself in Photoshop or Illustrator and the format in which it should be delivered to the programmers.
An example of my character: https://youtu.be/Jm1B0i9Gw5M?feature=shared
I am also familiar with Lottie animation development.
Budget: 6000 UAH Deadline: 3 days
Hello!
I am ready to start working soon.
I specialize in motion design and video editing, I will do it well.
Feel free to reach out, we will discuss the project in more detail.
Examples of my work:
https://www.youtube.com/playlist?list=PLyug5HfdKVwcmLeWqfl6BjTkOdTHOrX0f
Proposals are currently absent
Proposals concealed
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Ihor Lymarenko 3 September 2024В каком формате нужна анимация, 2D/3D . У меня не открывается ваша ссылка
Current freelance projects in the category Animation
A universal product carousel template needs to be created in Canva for Instagram reels and stories for the further promotion of an online store with gifts for men. The main focus is on the product, with a short description. Preferences - light background, nothing extra, minimalism. I will send the logo and description separately. We will consider ready-made options to quickly determine the style.
I am looking for someone to create a few seconds of simple animations for a music project. I am waiting for applications.
Task: Create 11 animations for a game 18+, with BDSM elements. Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her. All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them within the Unity game engine (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube. You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for the animations: For each episode, animation clips are needed for both girls, synchronized. In total: 11 episodes, 22 clips. Animations should be 10-15 seconds long, looped. You can use IK or FK, move everything that is available. You cannot move: the furniture itself and the devices in their hands. The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer. If you like the work, there will be more orders. In your application, be sure to indicate whether you have experience working with: UMotion, Unity, or other programs, and in which program you plan to perform the work.
1. Title 3D/AI Video Artist: Hyper-realistic Face Analysis Animation for Landing (Web Video)2. What We Do A short looping video is needed for the hero section of the landing page of a web product (AI face analysis, playful format). Plot: hyper-realistic face generated by AI (not a specific person). Landmark points (eyes, nose, jawline, eyebrows) will sequentially "sit" on it, with a light glowing grid built between them. At the end, 2–3 small score cards will gently "fly out" from the face (e.g. Curiosity 88 / 100). Behavior: build-in on loading (the grid builds, cards appear, ~3–4 s) → then seamless loop (~8–12 s): the grid barely "breathes," the cards gently pulse. Smoothly, without sharp movements.3. Style Aesthetics: editorial, clinical, grey — calm, premium, "medical-analytical report × magazine spread." Reference tone — QOVES face-analysis. The face should be photorealistic, but neutral, calm, natural light, without glamour and without a "stock" smile. Overlays (points, grid, cards) — strictly in a grey clinical palette from below, with a single grey-slate accent at the nodes. Critical — tone. This is a playful vibe analysis, NOT biometric scanning, NOT face recognition, NOT "the system evaluates the person." Due to photorealism, this risk is higher, so: Prohibited: IDENTIFIED/SCANNING frames, targeting crosshairs, red alarming colors, "security" HUD, tracking/interrogation effects, cold "prisoner scanning." Required: warm soft light, delicate glowing points, a sense of "interesting play with one's face," not a diagnosis. Score cards — light, friendly. Background: dark (deep graphite gradient, like a premium studio) — so that glowing overlays are readable and to avoid transparency. Not black-to-zero, but soft dark-slate.4. Technical Requirements Delivery format: MP4 (H.264) + WebM (VP9) — both, for cross-browser compatibility. Dark opaque background (transparency not needed). If the client later wants transparency over light — this is a separate encoding webm VP9-alpha + HEVC .mov-alpha, discussed additionally. Poster frame (first frame, JPG) — for instant display before video loading and for fallback. The video must play as muted + loop + autoplay + playsinline (otherwise it won't start on iOS). Size/weight: keep compact — target ≤ 5 MB per video (better 2–3 MB) with good compression. This is important for hero speed. 24–30 fps, build-in ~3–4 s, seamless loop ~8–12 s. Resolution for retina hero columns: output ~1400–1600px wide, with clean compression. Mobile: plays correctly on real iOS Safari and Android Chrome (playsinline, muted); on narrow columns, the face and cards are not cropped; poster fallback on weak devices. prefers-reduced-motion: show poster frame (static final state) instead of video.5. Deliverables + Rights The contractor delivers: MP4 (H.264) + WebM (VP9) — final looping video. Poster frame (JPG, final static state). Editable source — compositing project (After Effects / Nuke / Blender scene, etc.) with all layers and overlays, so future edits do not require starting from scratch. (Optional / bonus) "silent" light version for the login page from the same source. Rights and confirmations: Full transfer of exclusive property rights + unlimited commercial use. The contractor written confirms that they have commercial rights to use the generated AI face (the license of the generation tool allows for commercial use). The AI face must not resemble any real recognizable person; gender/ethnically neutral, ¾ or frontal angle. Fonts in the cards — free Google Fonts (Hanken Grotesk, JetBrains Mono).6. Process Still-frame (concept frame) within the first 24 hours — one static render of the future scene (face + background + overlay example) for approval. I confirm the same day.(For photorealism, this stage is critical — redoing a finished render is expensive.) After my "ok" — animation and compositing. 2 rounds of revisions included in the price. Payment in stages through Safe agreement: part after approval of still-frame, the rest — after acceptance of final files. Important quick start: still-frame within the first day, so respond only if you are truly free now.7. Budget and Timeline Budget: $___ (confirm; realistic range for this scope — $300–700; for $150, finding photorealistic AI video with compositing and sources is almost impossible). Timeline: 3–4 days from start (for photorealism this is tight — flexibility up to 5 is possible).8. What to Send in Response 1–2 works specifically with realistic faces: 3D render, AI-generated / AI video, or compositing overlays on faces (not just static illustrations). Short comment: how you see this style and what tool you plan to use to generate the face. Confirmation that you can start immediately and provide still-frame within the first day. Responses without examples of realistic faces and without a comment on style will not be considered.
Task: Create 11 animations for a game 18+, with BDSM elements.Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her.All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them inside the game engine Unity (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube.You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for animations:For each episode, animation clips are needed for both girls, synchronized. Total: 11 episodes, 22 clips.Animations should be 10-15 seconds long, looped.IK or FK can be used, moving everything that is available. You cannot move: the furniture itself and the devices in their hands.The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer.If you like the work, there will be more orders. You can specify the price you are willing to complete this order for.In your application, be sure to indicate whether you have experience working with: UMotion, Unity or other programs, and in which program you plan to do the work.