Budget: 701 UAH Deadline: 1 day
Ready to start the test assignments.
Take care of yourself.
With respect!
Need to create a series of videos with a 3D character.
I provide:
3D model of the character (.blend / .fbx)
Video examples of exercises
Task for the performer:
Obtain motion from the video (motion capture / DeepMotion or similar)
Apply the animation to my character
Render the finished videos
Result:
Finished videos (MP4)
The character performs the exercise
White background
Static camera
Requirements:
The video must be loopable
No animation errors (broken joints, sliding)
The character is fully in the frame
Format:
1 exercise = 1 video
Important:
I do NOT need the source files, only the finished videos
Let's start with 3–5 test exercises.
Specify the price for 1 video.
Budget: 701 UAH Deadline: 1 day
Ready to start the test assignments.
Take care of yourself.
With respect!
Budget: 1400 UAH Deadline: 2 days
Good day!
I am interested in your offer. I have over 1 year of experience in creating AI videos. (I use the Google Veo3.1 platform for this). I have case studies of work: Ukraine, USA, Germany.
The cost of creating an animated video is 450 UAH for 10 seconds.
The approximate cost of generating a video based on your request for 30 seconds is from 1400 UAH.
The video clip is created in 1-2 days (depending on complexity).
Advantages:
- The cost of one video is significantly cheaper than creating live content (operator, editing, creating creatives, etc.)
- The ability to reproduce any ideas in video regarding the sale of your product.
My portfolio: Google Drive
After discussing the details, I am ready to start working.
I can begin work at any time convenient for you!
Budget: 5555 UAH Deadline: 5 days
Good day, I am Oleksiy, a 3D artist specializing in full-cycle characters. I will develop all stages for you: concept, sculpting, optimization, texturing, rigging, animation, and rendering. I have experience in retargeting animations from skeleton to skeleton, AI retargeting, and creating custom animations. Of course, it is possible to do retargeting with neural networks, but for a decent appearance of the animations, it needs to be refined manually afterward. I will implement the project for you. To understand the pricing accurately, it is necessary to know the length of the animations and the complexity of the character's skeleton (for example, it may have facial expressions or some additional elements that need to be animated manually).
I guarantee a creative approach and professionalism.
Portfolio:
https://fixedfoxes1.artstation.com/ Google Drive
Budget: 21000 UAH Deadline: 14 days
Hello, Edward
Can you send an example of the required animation? It is also very desirable to have the character file - to understand both the quality of the required result and the compliance of your character with the requirements.
For now, please do not pay attention to the deadline and price, I just need to understand what you have and what source material is planned.
Best regards,
Oleg
Budget: 2000 UAH Deadline: 2 days
Hello!
I can help with your project. I have about 4 years of experience working in Blender, including character animation, rigging, and cleaning motion capture. I have worked with pipelines like DeepMotion and Mixamo with subsequent refinement, so I understand how to turn raw motion into clean, neat animation without artifacts.
I pay attention to ensure there are no "broken" joints and sliding, the movement looks natural, and it loops correctly. I can also easily render on a white background with a static camera, so the character always remains fully in the frame.
I am ready to start with test 3-5 exercises.
The price for one video: 1700-2000 UAH, depending on the complexity of the animation and the amount of revisions.
Usually, it takes about 1-2 days for one video, but I try to do it faster if possible.
Budget: 700 UAH Deadline: 5 days
Hello, I have an education in physical education, and I also work with Blender. I have experience creating a set of exercises for rehabilitation after hip fracture surgery and visualizing them.
Budget: 1500 UAH Deadline: 2 days
Good day! I will transfer the animations from the video to your model with high quality.
Budget: 2555 UAH Deadline: 5 days
Good day!
I can complete your task, I have worked with motion capture and transferring it to a 3D model.
https://youtu.be/kNYvdFQm_ZE?si=lXWgKi5lbsORqBtU&t=8
https://www.youtube.com/watch?v=Z-xDfUuUqE0
https://www.youtube.com/watch?v=9tk9PwYmSiw
Write to me, we will discuss the details!
Budget: 900 UAH Deadline: 1 day
Good day, I will create in Blender and render it. To determine the price, I would like to know:
- the length of one exercise
- the required quality of the rendered video
- the model's mesh
I have experience in creating animation from video and embedding it into another video.
Budget: 700 UAH Deadline: 1 day
I have worked with character animation. I know how to animate them realistically. I create test exercises, and if suitable, we can continue our collaboration.
Budget: 7777 UAH Deadline: 5 days
Hello! 👋
I have 10 years of experience in 3D and animation. I work in Blender and UE5, so I will perform the retargeting of movements from your videos to the character with quality, ensuring smoothness without foot sliding and joint breaks 🏃♂️.
I will provide:
* Accurate motion capture and manual cleaning of the animation.
* Creation of seamless loops.
* High-quality render on a white background in Full HD.
* Clear correspondence to your video examples 🔄.
My portfolio with 3D animation: Freelancehunt
Cost and terms:
* Rate: $35 per second of finished looped video.
* Deadline for 3–5 test clips: 3–5 working days.
I am ready to start the tests immediately after receiving the model and video! 🚀
Does your character have a standard rig to speed up the animation transfer process? ⚙️ ✨
Budget: 2000 UAH Deadline: 2 days
Hello! I am ready to discuss the details and start working, I will send my portfolio in private.
Budget: 700 UAH Deadline: 1 day
Good day! I will gladly take it on!
I constantly work in advertising, plus motion graphics.
I have done 3D tracking for films and for advertising (I can show in private messages). AI has let me down in 3 out of 5 cases(( Therefore, I do it manually...
Price and deadlines = conditional. I would need to see the scale of the tragedy))
I will be happy to collaborate!
A universal product carousel template needs to be created in Canva for Instagram reels and stories for the further promotion of an online store with gifts for men. The main focus is on the product, with a short description. Preferences - light background, nothing extra, minimalism. I will send the logo and description separately. We will consider ready-made options to quickly determine the style.
I am looking for someone to create a few seconds of simple animations for a music project. I am waiting for applications.
Task: Create 11 animations for a game 18+, with BDSM elements. Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her. All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them within the Unity game engine (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube. You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for the animations: For each episode, animation clips are needed for both girls, synchronized. In total: 11 episodes, 22 clips. Animations should be 10-15 seconds long, looped. You can use IK or FK, move everything that is available. You cannot move: the furniture itself and the devices in their hands. The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer. If you like the work, there will be more orders. In your application, be sure to indicate whether you have experience working with: UMotion, Unity, or other programs, and in which program you plan to perform the work.
1. Title 3D/AI Video Artist: Hyper-realistic Face Analysis Animation for Landing (Web Video)2. What We Do A short looping video is needed for the hero section of the landing page of a web product (AI face analysis, playful format). Plot: hyper-realistic face generated by AI (not a specific person). Landmark points (eyes, nose, jawline, eyebrows) will sequentially "sit" on it, with a light glowing grid built between them. At the end, 2–3 small score cards will gently "fly out" from the face (e.g. Curiosity 88 / 100). Behavior: build-in on loading (the grid builds, cards appear, ~3–4 s) → then seamless loop (~8–12 s): the grid barely "breathes," the cards gently pulse. Smoothly, without sharp movements.3. Style Aesthetics: editorial, clinical, grey — calm, premium, "medical-analytical report × magazine spread." Reference tone — QOVES face-analysis. The face should be photorealistic, but neutral, calm, natural light, without glamour and without a "stock" smile. Overlays (points, grid, cards) — strictly in a grey clinical palette from below, with a single grey-slate accent at the nodes. Critical — tone. This is a playful vibe analysis, NOT biometric scanning, NOT face recognition, NOT "the system evaluates the person." Due to photorealism, this risk is higher, so: Prohibited: IDENTIFIED/SCANNING frames, targeting crosshairs, red alarming colors, "security" HUD, tracking/interrogation effects, cold "prisoner scanning." Required: warm soft light, delicate glowing points, a sense of "interesting play with one's face," not a diagnosis. Score cards — light, friendly. Background: dark (deep graphite gradient, like a premium studio) — so that glowing overlays are readable and to avoid transparency. Not black-to-zero, but soft dark-slate.4. Technical Requirements Delivery format: MP4 (H.264) + WebM (VP9) — both, for cross-browser compatibility. Dark opaque background (transparency not needed). If the client later wants transparency over light — this is a separate encoding webm VP9-alpha + HEVC .mov-alpha, discussed additionally. Poster frame (first frame, JPG) — for instant display before video loading and for fallback. The video must play as muted + loop + autoplay + playsinline (otherwise it won't start on iOS). Size/weight: keep compact — target ≤ 5 MB per video (better 2–3 MB) with good compression. This is important for hero speed. 24–30 fps, build-in ~3–4 s, seamless loop ~8–12 s. Resolution for retina hero columns: output ~1400–1600px wide, with clean compression. Mobile: plays correctly on real iOS Safari and Android Chrome (playsinline, muted); on narrow columns, the face and cards are not cropped; poster fallback on weak devices. prefers-reduced-motion: show poster frame (static final state) instead of video.5. Deliverables + Rights The contractor delivers: MP4 (H.264) + WebM (VP9) — final looping video. Poster frame (JPG, final static state). Editable source — compositing project (After Effects / Nuke / Blender scene, etc.) with all layers and overlays, so future edits do not require starting from scratch. (Optional / bonus) "silent" light version for the login page from the same source. Rights and confirmations: Full transfer of exclusive property rights + unlimited commercial use. The contractor written confirms that they have commercial rights to use the generated AI face (the license of the generation tool allows for commercial use). The AI face must not resemble any real recognizable person; gender/ethnically neutral, ¾ or frontal angle. Fonts in the cards — free Google Fonts (Hanken Grotesk, JetBrains Mono).6. Process Still-frame (concept frame) within the first 24 hours — one static render of the future scene (face + background + overlay example) for approval. I confirm the same day.(For photorealism, this stage is critical — redoing a finished render is expensive.) After my "ok" — animation and compositing. 2 rounds of revisions included in the price. Payment in stages through Safe agreement: part after approval of still-frame, the rest — after acceptance of final files. Important quick start: still-frame within the first day, so respond only if you are truly free now.7. Budget and Timeline Budget: $___ (confirm; realistic range for this scope — $300–700; for $150, finding photorealistic AI video with compositing and sources is almost impossible). Timeline: 3–4 days from start (for photorealism this is tight — flexibility up to 5 is possible).8. What to Send in Response 1–2 works specifically with realistic faces: 3D render, AI-generated / AI video, or compositing overlays on faces (not just static illustrations). Short comment: how you see this style and what tool you plan to use to generate the face. Confirmation that you can start immediately and provide still-frame within the first day. Responses without examples of realistic faces and without a comment on style will not be considered.
Task: Create 11 animations for a game 18+, with BDSM elements.Each animation involves 2 girls with identical skeletons. The essence is similar everywhere: one is tied to some furniture, the other "punishes" her.All elements in the scene are already prepared, including characters, furniture, and additional devices that the girls hold in their hands. Your task is only to create the animations. It is best to do them inside the game engine Unity (the UMotion add-on is installed). The scene for this is already prepared. UMotion is quite simple, even if you haven't worked with it specifically, but have experience in other programs. There are tutorials on YouTube.You can also do it in other programs. The main thing is the result. But then you will handle the import/export of everything necessary yourself. All objects, including fbx, textures, and animations with "reference" poses, are in the Unity project. Requirements for animations:For each episode, animation clips are needed for both girls, synchronized. Total: 11 episodes, 22 clips.Animations should be 10-15 seconds long, looped.IK or FK can be used, moving everything that is available. You cannot move: the furniture itself and the devices in their hands.The parent objects of both girls are at zero coordinates. A detailed technical specification, as well as a video tutorial, will be sent to the approved performer.If you like the work, there will be more orders. You can specify the price you are willing to complete this order for.In your application, be sure to indicate whether you have experience working with: UMotion, Unity or other programs, and in which program you plan to do the work.