Budget: 850 PLN Deadline: 7 days
Hello! Thank you for the detailed description of the task.
We can implement an API to integrate the launcher with multiple Minecraft servers, as you described. The main idea is to accept a token from the launcher, verify it through Azuriom API authentication, and allow or deny connection to the server. All of this can be implemented on the Minecraft server side using Java (for example, via a plugin for Paper/Spigot).
We will also consider that the launcher may have multiple servers — the setup will be universal.
For a more accurate estimate and timeline — please clarify:
What version of Minecraft is your server running?
Are you using any plugins or core (Spigot, Paper, Bukkit, etc.)?
Would you like the token verification to be done via REST request directly from the Minecraft server, or do you plan to use an intermediate service (API gateway)?
I would be happy to discuss the details in private messages. The price depends on the exact architecture, but we will try to find a comfortable solution.