API for Minecraft server
Hello, it is necessary to implement an API for the Minecraft server, specifically
1. The launcher provides a token for the Minecraft server (the launcher is written in JS). Link to the launcher on GitHub https://github.com/XviacheslavX/CentralCorp-Launcher authorization in the launcher is implemented as https://azuriom.com/en/docs/api-auth
2. The server accepts the token from the launcher; if everything is correct, it allows the player onto the server; if not, they cannot join the server. I believe that https://azuriom.com/en/docs/api-auth provides hints on how to implement this, but I could be mistaken. For Minecraft, it needs to be written in Java.
3. The API should be implemented so that the launcher has not just one server but several, meaning the player chooses which server to connect to in the launcher, and the token for authorization is sent to that server.
For other details, please contact me via private message.
Price negotiable
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7 days234 USD
139 7 days234 USDHello! Thank you for the detailed description of the task.
We can implement an API to integrate the launcher with multiple Minecraft servers, as you described. The main idea is to accept a token from the launcher, verify it through Azuriom API authentication, and allow or deny connection to the server. All of this can be implemented on the Minecraft server side using Java (for example, via a plugin for Paper/Spigot).
We will also consider that the launcher may have multiple servers — the setup will be universal.
For a more accurate estimate and timeline — please clarify:
What version of Minecraft is your server running?
… Are you using any plugins or core (Spigot, Paper, Bukkit, etc.)?
Would you like the token verification to be done via REST request directly from the Minecraft server, or do you plan to use an intermediate service (API gateway)?
I would be happy to discuss the details in private messages. The price depends on the exact architecture, but we will try to find a comfortable solution.
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1 day4396 USD
3893 24 0 1 day4396 USDGood afternoon,
I am ready to undertake the project to develop an API for the Minecraft server, including the implementation of token-based authentication between the launcher in JS and the server. I have experience working with similar APIs and can ensure the integration of multiple servers into the launcher, as you described. My rate is $16 per hour.
Ready to discuss the project details for an accurate work estimate.
Best regards,
Maxim
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4 days82 USD
1534 5 0 4 days82 USDHello!
I am a full-stack JS developer, also worked with Minecraft servers and can implement this API for you. I have experience working with Node.js, Express, token-based authentication, and APIs. I have reviewed the Azuriom documentation and the launcher code — the task is clear.
I can implement an API that will accept a token, verify it through Azuriom, and pass the result to the Minecraft server. I will also consider support for multiple servers.
Ready to discuss details and get started. The estimated timeframe is 2–4 days.
Price — from $80 (depending on volume and server-side modifications).
Please provide details — how exactly will the Minecraft server verify the token (via REST? file? plugin?). If assistance is needed on the Java side — I am ready to consider.
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