Budget: 20000 UAH Deadline: 30 days
Freelancehunt
Hello, I am interested in your project. Check out my portfolio, please. Have a nice day.
Requirements:
Work in the gaming industry - 2+ years in a similar position.
A portfolio that reflects:
excellent knowledge of different styles, the ability to work with composition, form, colour and lighting;
а good understanding of the principles of developing mobile gaming interfaces;
the ability to adhere to the rules of building objects in isometry.
Preferences:
3D modelling and animation (any 3D software);
2D animation and special effects (After Effects, Spine, Animate or other software).
Responsibilities:
Creating graphics for mobile games: objects in isometry, decor, characters (people and animals), environment, illustrations, other game objects in different projections;
Drawing concepts for game locations and characters;
Following and supporting the formed style of projects;
Interaction with the art team and game designers.
Help in making presentations.
Budget: 20000 UAH Deadline: 30 days
Freelancehunt
Hello, I am interested in your project. Check out my portfolio, please. Have a nice day.
Budget: 1000 UAH Deadline: 1 day
Good afternoon! I am an illustrator and designer, as well as a 3D fashion designer. I can work in different styles with any type of graphics. I am ready to complete your project with high quality, at the right time and with corrections in accordance with your wishes. Ready for long-term cooperation.
Budget: 1000 UAH Deadline: 1 day
Hi,
I`am interested this job. I've experience in game dev.
Link to my portfolio Behance
Budget: 2700 UAH Deadline: 2 days
Hi. I have 4 years expirience in gamedev (MMO and hypercasual). I can work in multiple styles and redy to go!
Budget: 8000 UAH Deadline: 30 days
Hello
My name is Daulet I am a 2D artist, it is a great honor for me to join your team, I have experience.
Budget: 1000 UAH Deadline: 7 days
hi
I'm a 2d artist.
I would like to work with you
I ended the academy of art ( I'm good at work with composition, form, color, and lighting).
Text me and we will discuss the details
Marina, I apologize for the delay. Thank God we are back. Now for the work, if you are free, of course. The first volume is the English version, different cover, everything else as it was, dividers, epigraphs. Seven Spectra, MARYNA TOLMACHOVA If possible, make the title as the AI advised me. Typography of the "Seven Spectra" series) 1. Font style (Vibe): Main title: A modern, elegant serif font is needed. It should look magical but not "childish." References (free): Cinzel Decorative, Bellefair, Playfair Display, Cormorant Garamond. References (paid/Adobe): Lovelace, Orpheus Pro, Recoleta. Important: Avoid standard fonts like Times New Roman or overly ornate "handwritten" fonts that are hard to read. 2. Composition and effects: Placement: The title "Seven Spectra" — in the upper third of the image. The author's name — at the bottom, under the characters' feet. Texture: Apply a light gold foil effect or a soft gradient from light beige to golden on the letters. This will add a premium feel. Glow (Outer Glow): Add a very soft, barely noticeable glow around the letters (color — pale lemon or white) so that the text "stands out" from the purple background and becomes readable. 3. Working with details: Kerning (spacing between letters): Increase the letter spacing in the title and author's name. "Stretched" inscriptions look more fashionable and expensive now. Ligatures: If possible, use decorative ligatures between letters (for example, connect S and T) so that the title looks like a unique logo. 4. Text hierarchy: Title: The largest. Series (Book 1): In a thin, simple sans-serif font right above or below the title. Author's name: Medium size, in all caps, with a large letter spacing. Font: A beautiful, slender serif font is needed (these are the little lines at the ends of letters). Don't take something ordinary like in newspapers; choose something elegant, like on the covers of Western bestsellers. Spacing: Let the letters "breathe." Don't stick them too close together; make more space between them (this is currently the main trend in fashion). Text color: Don't just make it white. Try ivory or soft gold. The letters should slightly glow to be easily readable on the purple background. Placement: Title ("Seven Spectra") — at the top, large. Author's name — at the bottom, in smaller letters, but also with large spacing between them. "Volume" effect: Ask her to make it so that the lavender branches or the edges of the magical whirlwind slightly "overlap" the letters. As if the title is inside this world, not just stuck on top. And the most important advice: Ask her to make the title larger. On Amazon, people look at covers the size of a postage stamp. If the title is small and "modest," no one will notice it. Is that clearer? If she asks, "What style should I do?" just say: "The style of expensive modern fantasy, focusing on elegance and airiness." She will understand everything! So, shall we send such a task or add something else? There may be errors in the responses of the artificial intelligence. I really don't understand what he is writing about.
Good day, I need a professional specialist for the development of a similar game, I am attaching the field below. I don't like it, it needs to be made modern in a different style, more urban/lively (possibly by a cinematographer). For me to choose you, please complete a test task. Using the example of the State of Texas, create a product card (that is, like a designer video full game field), but for the example to demonstrate yourself based on this state. What I received below does not appeal to me very much; something better needs to be done.
The main focus of the composition is a large Gothic castle located in the center of the back. The castle should be detailed and atmospheric, but not overloaded — it should be the main element of the entire composition. Above and below the castle, I want reworked sun and moon designs inspired by Soul Eater, but executed in a Gothic fantasy style, so they fit better into the overall composition rather than looking like direct elements from anime. I also want Mega Rayquaza (Pokémon) to be integrated into the composition, but more in the background rather than as a dominant element. It should look like part of a Gothic world and not stand out too much. The castle can be complemented with decorative elements such as dark ivy, roses, or other Gothic details if they look good in the composition. If not, they can be omitted. Overall, the goal is a cohesive Gothic fantasy composition for the entire back, where all elements look like one scene rather than separate objects. I hope these sketches help in some way.
Hello. I need to have a painting created. Please send an example. Also, please write the price and deadlines.
Hello! I am developing my psychological project and looking for an assistant to edit photos and videos for social networks, YouTube, and others. Payment is hourly. I look forward to your proposals.