Budget: 500 EUR Deadline: 3 days
Hello! I am ready to complete this project. I have extensive experience in developing various applications.
Need a developer who will create a high-quality copy of the game “Chicken Road 2” (in graphics and style), but with custom logic.
The main feature is that the player decides when the character (the chicken) gets hit by a car and when it crosses the road safely.
Looking for someone who can implement controls, physics, interface, and visuals that are as close to the original as possible, but without unnecessary details.
🔹 Requirements:
• Platform: Windows (PC)
• Controls: keyboard or mouse
• Graphics and animation in the style of Chicken Road 2
• Simple collision physics
• Menu: “Start”, “Retry”, “Exit”
• Ability to quickly change the character and car models
• Button or command: “Hit / Do not hit”
🔹 Example:
Crossy Road / Chicken Road 2, but with custom mechanics for manual event selection.
Budget: 500 EUR Deadline: 3 days
Hello! I am ready to complete this project. I have extensive experience in developing various applications.
Budget: 1111 EUR Deadline: 5 days
Good day. I am ready to take on the project, I have 5 years of experience in game development on Unity of various genres for different platforms. I also have a rich portfolio, among the projects there is a copy of a popular game, so I will handle your task. We will discuss the price and deadlines, feel free to write.
Budget: 700 EUR Deadline: 21 days
Hello. Did I understand you correctly that you want to turn the casino version of the game Chicken Road 2 into a full-fledged game (in every sense of the word)? Hence, the main feature of the game is that the player really needs to cross the road as a chicken to avoid being hit by a car, rather than everything being pre-calculated on the server, as in the casino version.
I would suggest choosing Godot as the game engine; it is not as well-tested as Unity, but it is open-source and you won't have to pay a percentage of the revenue in case you want to sell your game. Creating graphics and sounds will need to be delegated to other specialists, but I can take this on completely or help you draft a technical specification for them.
I would also note that you probably need not only to copy the game but also to ensure that the game ultimately plays well. This, in turn, is achieved through multiple playtesting, minor tweaks/changes, including balance adjustments, and so on, until the desired result is achieved. And in fact, this stage is the most uncertain in terms of time, and consequently in terms of budget. The budget and deadlines I set are approximate.
Budget: 500 EUR Deadline: 15 days
Hello. I am an experienced Unity developer, holding the position of Team Lead at a local game studio. I can easily help you with the project. Message me privately - we will discuss the details.
Budget: 500 EUR Deadline: 3 days
I did a similar project for this game, message me privately, I'll send you a video of how it works, maybe this is exactly it.
Budget: 499 EUR Deadline: 14 days
Good evening
I am a game developer on Unity
Examples of my work are in my profile
I have a couple of questions, let's discuss all the details in private messages
I set the price and deadlines conditionally
Budget: 700 EUR Deadline: 25 days
Hello!
Interesting project — I am well acquainted with similar mechanics and visual styles of games like Crossy Road / Chicken Road 2.
I have been working in Unity for 3 years, of which 2 years have been commercially, as a Unity developer and game designer. My main specialization is 2D platformers, but I also confidently create 3D levels and environments. I use ready-made assets and partially refine graphics in Photoshop when necessary to achieve the desired visual.
I can implement:
- control and physics with precise feedback,
- a simple, clean menu (“Start”, “Retry”, “Exit”),
- visuals and animations in the spirit of Chicken Road 2,
- a flexible character and vehicle replacement system,
- choice mechanics: “Hit / Don’t hit”.
In my portfolio on the page, you can see examples of my work — both in Unity and as a game designer.
I am ready to discuss details and show additional materials if necessary.
I would be happy to work on this game concept!
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