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Indicators

  • Last project: 1 year back
  • Collaboration with clients: 7
  • Last visit: 22 days 17 hours ago

CV

I have over 5 years of commercial experience in Unity game development. During this time, I have delivered numerous projects of various genres and complexity levels for PC and Android, participating in every stage of development - from architecture design to the release of finished products.

I also have experience maintaining, improving, and optimizing existing projects created by other developers, integrating third-party SDKs, implementing new gameplay features, and improving overall performance.

For more than two years, I have been working with two long-term clients. In 2026, I successfully released my own game, BIO Fault, on Steam after working on it for nearly three years.

Additionally, I have basic experience working with Adobe Photoshop, Adobe Illustrator, and Blender.

Tags

gamedev Unity3d Developer Android Game C

Skills and abilities

Programming