Budget: 1500 UAH Deadline: 4 days
Welcome, you are ready to work on your project.
I understand well in design concepts, in current styles, I emphasize improving the project conversion.
My portfolio is: Behance
Budget: 7000 UAH Deadline: 4 days
Hello Andrei !
We will create a high-quality redesign for your application and webmaster.
I work on Figma, Adobe Photoshop.
Let’s discuss details?
My portfolio:
Freelancehunt
Dribbble
Budget: 1000 UAH Deadline: 2 days
Good day . Ready to update the design within 2 days. It worked with applications. Behance
I will be happy to cooperate
Budget: 12345 UAH Deadline: 5 days
Hello, I was interested in your project.
I work both in the roast and in the vector.
Examples of work in the profile,
Ready to discuss details, deadlines, price.
Write, I will be happy to collaborate.
Budget: 1500 UAH Deadline: 3 days
I am a UX/UI/Web designer. Date and price indicated.
The project will be done in Figma, where you can track everything in real time.
Ready to start now.
The portfolio:
Behance
Freelancehunt
Budget: 2222 UAH Deadline: 2 days
Hello Andrei !
I met a short TZ. I will be happy to cooperate!
My goal is to make it not just a beautiful picture, but a design that will be beneficial, I work on this to the full assertion and I’m very immersed in the project. The conversion will be at the highest level.
The development includes:
to complete approval of the design.
The logic of animation.
Link to the portfolio: Behance
Let us contact you personally, any convenient way for you to discuss all the details of the work in detail.
Good day !
Proposals concealed
Proposals are currently absent
Current freelance projects in the category Mobile Apps Design
I'm looking for a designer to create 5–6 screenshots for a mobile app in the Google Play Market. The app is dedicated to face training (Face Yoga) and is aimed at a wide audience. A modern and attractive design is needed that combines the app interface and short marketing texts. The final deliverables should include files that meet Play Market requirements and source materials in Figma or PSD.
We already have a ready-made brand character. We need to create about 40 illustrations with him in different situations for a mobile application (mainly: missions and achievements). Important: - to maintain the existing style of the character; - to be able to adapt the hero to different plots and emotions; Send examples of your work and an estimated cost of collaboration
Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.