Budget: 500 UAH Deadline: 10 days
Hello Alexandra !I am ready to spend this project not a couple of hours a day but how much it takes.I work from 7 to 12.
I hope to cooperate with you.Ready to start right now.My work: Freelancehunt
I understand all wishes.
Up to 20 straight.
During the work, I throw the screens.
I will answer any question.✅✅✅✅
Budget: 500 UAH Deadline: 1 day
Hello to you! I have experience in design of mobile applications (Android, iOS, Flatter, PWA), as well as web applications. I am familiar with Material UI.
Portfolio: Behance
Budget: 500 UAH Deadline: 1 day
A talented designer will be happy to take on your work!
I have 2 years of experience in the fields:
Web design (Sites + Applications)
The logotypes
Visitors
The Banner
Design of Polygraphy
Advertising visual
Developing websites on Tildes
Developing websites on VIX
Ready to go into the “battle” today!
My talent is on the link (portfolio)
Sites: (click on the icon) Behance
Logotypes: (click on the icon) Behance
Visuals for social networks and banners: (click on the icon) Behance
Yevgeny Tamarovsky
Winning proposal- Projects -
- Rating -
- Rating 235
Budget: 1000 UAH Deadline: 2 days
Hello to you!
I am pleased to help you make a modern and stylish design.
I work fast, up to the last direction and guarantee quality.
Some examples of work you can see in the portfolio.
or by link: Behance
My
t e l e g r a m:
Tamarovsky - write
I will be happy to cooperate!
Proposals concealed
Proposals are currently absent
Current freelance projects in the category Mobile Apps Design
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Game Designer for a mobile game We are looking for a game designer for a game that is already published for further development. The game is available at the link: https://play.google.com/store/apps/details?id=com.hundredducks.cozypackingGeneral information Project type: mobile game (order packing simulator), casual game for relaxationPlatform: Unity, AndroidCurrent style: 2.5D flat The game already has basic monetization implemented through ads, rewarded ads, and IAP (premium mode) Task for the game designerDevelop the system of energy, soft currency, and crystals, as well as propose monetization mechanics for the game.Requirements:Think through energy logic of consumption and recovery; limits, ways to replenish; impact on the pace of progression; scenarios for replenishment through ads / crystals / real money.Think through the economy of three resources energy; soft currency; crystals.For each resource describe: sources of acquisition; main points of expenditure; balance at early / mid / late stages; interconnection between resources.Propose monetization purchases of crystals; purchases / replenishment of energy; starter packs, offers, limited-time offers; other relevant monetization mechanics.Add mechanics for rewarded ads Need to propose places where rewarded ads will be appropriate and describe: what the player watches the ad for; what reward they receive (energy, soft currency, crystals, boosters, etc.); limits, cooldown, and impact on balance.Make the balance such that there is an incentive for monetization purchases of crystals; replenishment of energy; viewing rewarded ads; purchasing offers.Expected result:described logic of systems energy, soft currency, and crystals;list and description of monetization mechanics;separate list of rewarded ads mechanics with explanation of where and why they work;balance tables / formulas / key parameters of the economy for the three resources;recommendations on points of monetization in the core loop and meta loop of the game. After clarifying the details, we can agree on the final scope of work, deadlines, and cost in private correspondence.
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