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Refine 2D game assets for Unity: crystalline shapes and damage states

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  1. 11907    201  4   4
    3 days123 USD

    Interested. I have reviewed the terms of reference. Write to me. We will discuss the details and the price.

  2. 1038    2  0
    7 days305 USD

    Hello, Alexander! I have experience in preparing and refining game assets for use in Unity, including sprite cleanup, geometry correction, visual consistency, and damage state systems.

    Completion of work on crystalline shapes (6 assets) — 30 USD each = 180 USD
    Damage states for large triangles — 35 USD
    Damage states for diamonds — 45 USD
    Damage states for hexagons — 45 USD

    Total project cost: 305 USD
    Deadline: 5–7 days. Portfolio: Freelancehunt

  3. 5158    50  0
    6 days280 USD

    Hello, Alexander! Your project is very detailed, and I appreciate the clear technical requirements. I have experience in creating and refining 2D game assets, including well-crafted user interface/game elements, vector graphics, and resources specifically prepared for use with Unity. An example can be viewed here: https://freelancehunt.com/showcase/work/game-app-ui-ux-avatar-design/1944668.html

    I can carefully refine all 6 crystal shapes, ensure consistent geometry, frame thickness, clean edges, proper alignment in Unity, and create the necessary damage/crack states that work organically in random combinations. My estimated cost is $180 for block A (6 crystal shapes), $120 for block B (damage states), or $280 for the entire project. Estimated turnaround time: 4–6 days, including testing and revisions.

    Before starting work, I would like to review the source files and gameplay examples to confirm the exact format of the assets and workflow. After that, I will be able to begin refining the large and small triangles as requested.

  4. 1 proposal concealed

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Client
Oleksandr Vlasyuk
Moldova Kishinev  8  0
Project published
28 days 10 hours back
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