Refine 2D game assets for Unity: crystalline shapes and damage states
Looking for a 2D game artist / graphic artist for technical refinement of existing crystal figure assets for Unity. The task is not to draw from scratch, but to carefully bring the current figures to a clean game state: geometry, borders, angles, PNG on a transparent background, and damage states.
There is a set of crystal geometric figures: small triangle, small square, large triangle, large square, diamond, and hexagon.
The task is not a complete redraw from scratch, but a technical refinement of the current assets to a ready game state: align the geometry, borders, angles, remove unnecessary pixels, gaps, and visual defects, maintain a unified crystal style, and prepare clean PNGs on a transparent background.
Also, it is necessary to prepare damage states / cracks for 3 figures: large triangle, diamond, and hexagon.
It is important that the result is not just a beautiful picture, but a correct game asset: the figures must fit precisely onto shapes in Unity, look good in mosaic combinations, and have a verifiable technical result.
Applications 1
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3 days123 USD
11907 201 4 4 3 days123 USDInterested. I have reviewed the terms of reference. Write to me. We will discuss the details and the price.
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7 days305 USD
1038 2 0 7 days305 USDHello, Alexander! I have experience in preparing and refining game assets for use in Unity, including sprite cleanup, geometry correction, visual consistency, and damage state systems.
Completion of work on crystalline shapes (6 assets) — 30 USD each = 180 USD
Damage states for large triangles — 35 USD
Damage states for diamonds — 45 USD
Damage states for hexagons — 45 USD
Total project cost: 305 USD
Deadline: 5–7 days. Portfolio:Freelancehunt
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6 days280 USD
5158 50 0 6 days280 USDHello, Alexander! Your project is very detailed, and I appreciate the clear technical requirements. I have experience in creating and refining 2D game assets, including well-crafted user interface/game elements, vector graphics, and resources specifically prepared for use with Unity. An example can be viewed here: https://freelancehunt.com/showcase/work/game-app-ui-ux-avatar-design/1944668.html
I can carefully refine all 6 crystal shapes, ensure consistent geometry, frame thickness, clean edges, proper alignment in Unity, and create the necessary damage/crack states that work organically in random combinations. My estimated cost is $180 for block A (6 crystal shapes), $120 for block B (damage states), or $280 for the entire project. Estimated turnaround time: 4–6 days, including testing and revisions.
Before starting work, I would like to review the source files and gameplay examples to confirm the exact format of the assets and workflow. After that, I will be able to begin refining the large and small triangles as requested.
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