Budget: 599 UAH Deadline: 1 day
Good day! I am always available to help. Write to me, we will discuss! And don't forget to check out the portfolio — there is a lot of interesting stuff there!
The project needs to be completed, the deadlines are very tight, literally by the end of today it must be ready, but the project is not that difficult. I can't keep up due to work, the data in the program is there, part of the menu is also there, it needs to be brought to a proper appearance and adequate, stable operation. I will also be finishing it, I just want to share tasks with someone to get everything done on time.
It would be great to add an Installer later, but that is not mandatory at all + I can do it myself
very urgent🫡
Budget: 599 UAH Deadline: 1 day
Good day! I am always available to help. Write to me, we will discuss! And don't forget to check out the portfolio — there is a lot of interesting stuff there!
Budget: 500 UAH Deadline: 1 day
Good day. My name is Oleksandr, I am a .net developer with 4 years of commercial experience. I will complete your task quickly and efficiently, write to me.
It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.