It is necessary to develop a custom graphical module (driver or rendering middleware) that will allow changing the displayed image at the canvas level. The solution must provide access to the graphics buffer (frame buffer) or rendering context (DirectX, OpenGL, Vulkan) with the ability to apply custom effects, filters, and visual transformations before outputting the frame to the screen.
The project is aimed at research and testing tasks in the field of graphics processing, performance analysis, and visualization. The implementation should be done in C/C++ using official SDKs (for example, WDDM or DirectX SDK), operate in user space, and not require modification of system components.
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Здравствуйте. А какой бюджет? Какой имеется ввиду canvas? HTML5 ? Или окно в какой-нибудь проге? И обязательно ли это реализовывать на уровне драйверов. А ну да. Какая ос?
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Current freelance projects in the category C & C++
Reverse engineering of console utilities for querying SSD controllers (Flash ID)1. Purpose of the work Extraction of the application programming interface (API) for interaction with SSD/NVMe controllers from the provided set of console utilities (Phison, Silicon Motion, Realtek, Maxiotek, Marvell, JMicron, etc.). The result should be working code in C/C++… C & C++, Desktop Apps ∙ 10 days 14 hours back ∙ 6 proposals |
Development of a Minecraft Java Seed Map / Seed Viewer for the websiteDevelopment of Minecraft Java Seed Map / Seed Viewer for the websiteProject Description A browser-based tool Minecraft Java Seed Map / Seed Viewer needs to be developed, which will work on our website and allow the user to enter a seed from Minecraft Java Edition and view an… C & C++, HTML & CSS ∙ 10 days 21 hours back ∙ 17 proposals |