- Projects 3
- Rating -
- Rating 298
Budget: 100 USD Deadline: 5 days
Hello to you! an interesting project.
My portfolio is Freelancehunt
Budget: 8 USD Deadline: 1 day
Good day .
Great experience in the game. The price is $8 per hour.
HTTPS://plus.google.com/u/0/photos/100075436957022262259/album/5934942571349836545
Budget: 100 USD Deadline: 4 days
I will perform!
Budget: 111 USD Deadline: 11 days
2D Artist
You can see my work here:
HTTP://amid999.wix.com/amid999
The Contact:
Email: [email protected]
Screenshots: alamid999
Budget: 200 UAH Deadline: 1 day
Hello, I am an illustrator, I want to participate in your project.
HTTPS://freelancehunt.com/my/portfolio see my portfolio.
Budget: 70 USD Deadline: 6 days
I do it. Look at the portfolio. I work in different styles.
Budget: 50 USD Deadline: 5 days
Hello to you.
I am ready to work on you after clarification.
Budget: 20 USD Deadline: 1 day
Go to)
There is experience.
The price is indicated for one character.
We can discuss the conditions and price in L.S.
- Projects -
- Rating -
- Rating 83
Budget: 10 USD Deadline: 1 day
Completely invent, drawing and animating 1 monster - $10
I’ve worked with 2d games several times, I know Unity5, its UI and Unity UI Extensions from Simon Jackson (it’s the case if you’re working in Unity).
The first work will go through the seafood, if everything is fine then there will be direct payment.
Here are some of my work:
Behance
We will do it quality, please contact us!
Budget: 60 USD Deadline: 7 days
Write to Ls to talk.
Budget: 5 USD Deadline: 1 day
Hi, to adequately evaluate the project and timetables you need to look at the TZ or already contact you so that you can explain the volume of the project.
After approving all the questions I will definitely draw for you a test.
Here are some of my work:
https://play.google.com/store/apps/details?id=com.zztale.lullabies
HTTPS://play.google.com/store/apps/details?id=com.zztale.cat_and_mouse
Budget: 1500 UAH Deadline: 6 days
Good day
Prepared for coordination and performance.
I do quality
Go to turn.
Proposals concealed
Proposals are currently absent
Current freelance projects in the category 3D Modeling
Short Brief for 3D Artist Need to create a universal low-poly ground based on the reference: A wide valley that is relatively flat in the center of the game area with gently raised edges. The surface should consist of large noticeable triangular polygons, without a too dense mesh. A single mesh is used for all biomes. Ice, water, toxic, and other variants are created by changing the material. In Unity, it should be possible to separately change: the main color of the ground; the color of shadows; the additional color of edges; the color and intensity of glow; the contrast between polygons. Ready export in FBX. At the output, it is desirable to receive: ground model; simple collider; universal material or Shader Graph; three examples of materials: ice, water, and purple. The main goal is to achieve a similar image to the reference, but with the color scheme of the entire ground easily changeable directly in Unity. only ground, bacteria or decor are not needed
Welcome! The company Adaptis needs to update graphic materials for A+ content on our website and on Amazon. We already have a fully prepared design for A+ content (cards, banners, infographics), but they depict a different shape of our product. We have changed the product design and now have its new 3D model. The main task is to create realistic renders of the new product shape and carefully "fit" them into the existing banners instead of the old shape. And immediately your cases
ATTRBT
I run a custom candle business and am looking for a talented 3D designer / CAD modeler to help create functional and aesthetic custom details for our products. Specifically, I need a custom-fit wick holder (wick centering tool) designed to sit perfectly atop our unique, custom candle jars. The goal is to create a 3D model (STL/STEP format) that is fully optimized for 3D printing (FDM or SLA) so we can manufacture these tools for our production process.
It is necessary to prepare 3D models and animations for integration into Unity. Requirements: For each model, all animations must be included in one model file. Textures do not need to be embedded in the model — they will be connected separately in Unity. Infantryman: The weapon must be immediately in the character's hands. All necessary animations must be included in the model. Airfield and bomber: Separate models and separate animations are needed for the airfield and the bomber. For the bomber, only 2 animations need to be created: wounded; death. The movement of the bomber will be implemented through scripts, so no movement animation needs to be created. A separate model of a destroyed bomber without bones (rig) must also be provided. Ship and submarine: Animations should be done without the missile. The missile will be created and moved using scripts in the game. Cannon, APC, and tank: Animations need to be created for these models. If there are questions regarding a specific set of animations, we will agree separately. Helicopter: Animations need to be created: wounded; death. For movement, only the rotation of the blades needs to be animated. The movement of the helicopter itself does not need to be animated, as the movement will be implemented through scripts. Materials will be sent upon request to freelancers with experience.
First render — a close-up of the entrance group to the building and the adjacent landscaping. Add people to make the scene more lively and attractive through quality lighting, greenery, flowers, and detailed textures. Second render — a general view of the courtyard with landscaping elements. Show adults and children relaxing in the area. Use bright sunlight to create a positive and optimistic atmosphere. Add beautiful decorative plants. If there are playgrounds or sports areas in the visualizations, use the same models as in the previous visualizations. General wishes: Create bright, rich, and expressive images. Maximize the perception of the renders through quality lighting. Add more decorative details, greenery, and landscaping elements. Make the visualizations as pleasant, lively, and presentable as possible. I will add the scene in private messages.