Budget: 6000 UAH Deadline: 4 days
Good day! I am ready to collaborate. I have over 4 years of experience as a UX/UI Designer. I have an excellent understanding of Apple HIG and Google Material Design guidelines. I am also proficient in Figma, using components and auto-layout in my work. During the process, a complete design system is created based on atomic design methodology. Therefore, there are no issues with adaptation for different axes and devices in the future. I will develop a convenient and modern app design, along with an interactive prototype.
I have worked with products such as SaaS, CRM, Startups, Crypto, Web Applications, Mobile Applications.
Portfolio: Behance
Freelancehunt
Also, what is available in the store (I also created all the screenshots for the app store):
https://apps.apple.com/ua/app/tune-ai-song-music-maker/id6737691336?l=uk
https://apps.apple.com/ua/app/pillow-sleep-tracker/id878691772?l=uk
https://apps.apple.com/ua/app/scene-seek/id6502392425?l=uk
Budget: 27000 UAH Deadline: 15 days
Hello! 👋
I have developed applications for iOS and also have a lot of experience in product design.
I am not a designer who just draws, but rather a designer who DESIGNS products that sell business services. I create designs for businesses in various fields and have a high level of expertise in UX and UI design.
Please take a look at my portfolio and see my experience in the UX/UI field: Freelancehunt
Proposals concealed
Proposals are currently absent
Budget: 12000 UAH Deadline: 14 days
Good day, Ivan!
I have commercial experience in developing similar applications and screenshots for the App Store!
I am waiting for your response in private messages.
Budget: 8000 UAH Deadline: 5 days
Good afternoon, I am a designer with over 9 years of experience. I have participated in various small and medium projects, as well as in the startup "FitMirror", where I developed UI/UX and branding from scratch. I also have over 10 years of experience in 3D. I possess skills in art, 3D visualization, and interior design creation and visualization. I am familiar with many programs, including Adobe Illustrator, Photoshop, Inkscape, Blender, ArtCAM, 3DCoat, SketchUp, Krita, KeyShot, Rhino, ZBrush, Figma, and many others.
Budget: 9000 UAH Deadline: 7 days
Good day. I have reviewed your project and would like to offer my services as a UI/UX designer. I work in Figma, specializing in creating user-friendly, modern, and visually appealing interfaces. I am ready to discuss the details.
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Budget: 8000 UAH Deadline: 5 days
Good day, I will be happy to collaborate, I have extensive experience in this field, over 5 years. I will send examples of my work in a private message. We can discuss the deadlines and price individually)
Proposals concealed
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Vasily V. 16 March 2025Ого сколько требований на 2 кнопки и поле для ссылки, наверно, должно получится действительно Amazing :)
Current freelance projects in the category Interface Design (UI/UX)
Project Description Looking for a 2D Game VFX Artist / Sprite FX Artist for a browser-based 2D MMORPG in the dark fantasy style. I already have combat animations implemented in PixiJS, so no coding is required. I need help specifically with graphic VFX assets: improving existing sprites or suggesting a new effect with new animation frames. I will integrate everything into PixiJS myself, so I only need high-quality graphic files and a clear frame structure from the performer.What Needs to Be Done Need to work on combat effects: sword hit effect; magic hit effect; block effect; shield impact; shield break; miss / dodge effect; dust; speedlines; glow; particles; slash trail; magic trail; impact burst; arcane portal / magic dodge; crit / lucky / counter visual effects.There Are Two Types of Tasks1. Improve Current Sprites For example, there is already a ready effect, but it looks weak. Need to: make it brighter; make the outlines cleaner; remove excess noise; enhance glow / impact / particles; make the effect more readable in combat; maintain approximate size and direction so I can easily replace the file in PixiJS.2. Suggest a New Version of the Effect If the current effect is weak, a new animation variant can be suggested. For example: different sword slash; better hit impact; stronger shield break; more beautiful magic block; more understandable miss/dodge effect; new portal effect for the mage; more dynamic dust/speedline effect. In this case, a set of frames or a sprite sheet needs to be prepared, which I will then connect in PixiJS myself.What Is NOT Needed No need to: write PixiJS code; build React; integrate assets into the game; change combat logic; draw characters; do 3D; create a full animation system. Specifically need 2D VFX sprites / frames / sprite sheets.Format of the Result Assets need to be delivered in the format: PNG or WebP; transparent background; individual frames or sprite sheet; preferably preview GIF/MP4; no text; no background; with proper file names; preferably source file: PSD / Krita / Spine / After Effects / Figma, if available. Example of names:sword-hit-impact-01.png sword-hit-impact-02.png sword-hit-impact-03.png shield-break-frame-01.png shield-break-frame-02.png shield-break-frame-03.png mage-dodge-portal-open-01.png mage-dodge-portal-open-02.png mage-dodge-portal-close-01.png warrior-miss-dust-01.png warrior-miss-speedline-01.pngImportant for PixiJS Assets must be convenient for further integration into PixiJS: transparent background; clear edges; no excess white outlines; the effect must be well readable on a dark background; preferably the same canvas size for frames of the same animation; the center of the effect must be stable between frames; frames must be numbered; if it is a sprite sheet — information about frame size is needed. Attached video shows how it works now
Need to adapt 3 screenshots for the AppStore for quick localization into 20 languages. As a result, a structure is needed to insert localized text in a couple of clicks.
This is a startup web game step-by-step - implementation will be independent on React/CSS, please prioritize juniors/strong juniors What needs to be done You need to create separate interface elements: frames for blocks; panels; buttons; tabs active/inactive; character/rank/reward cards; avatar frame; table frame; progress bar frame; dropdown frame; icons for resources/rewards/statuses; decorative dividers; fantasy ornaments; glow overlays; backgrounds for individual UI blocks. Important: text should not be drawn inside assets. Text, numbers, button names, and table names will be added through code.
We are looking for a Senior/Middle+ UX/UI designer to design a landing page for a project targeting the US market. Visual requirements: Absolute minimalism, "airiness," working with typography (reference: Apple aesthetics). No template blocks. Only modern, clean interface. A Mobile-First approach is essential (90% of traffic will come from mobile devices). Task at this stage: Only design in Figma (desktop + mobile). No coding required. The complete structure of blocks and texts will be provided to the selected performer at the start of the work. In your response, please include: 1. Attach 2-3 links to your best works in the "minimalism" style. Responses without relevant portfolios will not be considered. 2. Provide your estimate for the timeline (in days) for designing one landing page (5-7 screens) after receiving the full technical specification. 3. Suggest your cost for completing this project.
It is necessary to create a brand book for the project (iGaming theme). If you can also design websites - Please be sure to send your work samples and pricing.