• Projects 4
  • Rating 5.0
  • Rating 986

Budget: 27000 UAH Deadline: 31 days

📌Hello.👋
⭐️My name is Andrey.
⭐️My work experience: 12 years+

• ➡️I can show works specifically in the development of Casino/Slot
• 🎨Portfolio: Freelancehunt
• ✅Work rating on Behance (over 600,000 views)
• 💼More works here: Dribbble

KiKA BET - Casino & Betting
  • Projects 5
  • Rating 5.0
  • Rating 781

Budget: 2000 UAH Deadline: 7 days

Hello, I have been working on a mobile game with Plinko mechanics for a casino client - 50K+ downloads, 12% conversion rate, average session time of 8 minutes.

I am curious if you plan to use the classic Plinko with one ball, or if there might be an option with multiple balls at the same time for more dynamics?

I suggest we get in touch, I will provide you with free technical consultation and we can create a development plan + I will tell you about my team!

  • Projects 4
  • Rating 1.0
  • Rating 391

Budget: 5555 UAH Deadline: 2 days

Hello! I am creating a light and "sticky" Plinko Playable in HTML5, fully optimized for the requirements of Moloco and In-App networks.

What I offer:

Gameplay: 2-3 quick throws with bright microeffects and an instant transition to the CTA.

Speed: Minimal weight for instant loading (critical for conversion).

Technologies: HTML5/Phaser with MRAID support.

  • Projects 21
  • Rating -
  • Rating 612

Budget: 10000 UAH Deadline: 10 days

Hello. I can do your project. I have experience. Write to me and we will agree.
1. I will send an example in a private message.
2. 50-50.
3. 10 days.
4. 10,000 UAH.

  • Projects 11
  • Rating 5.0
  • Rating 1 027

Budget: 2500 UAH Deadline: 3 days

Good day.

I can help with the development of Playables for iGaming, especially considering the Plinko mechanics. I have experience in developing games and interactive creatives for mobile platforms.

We plan to create 2-5 Playable creatives, approximately 15-20 seconds long, focusing on speed and an "aggressive" UX, similar to Plinko. I will develop an interactive experience with 2-3 actions, taking into account loading requirements and support for Moloco and other In-App networks.

I am ready to prepare a neat, optimized Playable, ready for launch and adapted to the 16:9 format, with an emphasis on a minimalist visual flow and attractive micro-animations.

I am ready to discuss the details and get started on the work.

  • Projects 4
  • Rating 5.0
  • Rating 518

Budget: 7000 UAH Deadline: 7 days

Hello!

I am a frontend developer with over 3 years of experience (React / JS / UI interactions). I am currently actively looking into playable creatives, as it is essentially the same frontend, but with more "game-like" logic and a UX focus.

I can quickly implement lightweight playables for In-App networks (including Moloco) with an emphasis on:
- extremely simple and "addictive" gameplay (1–3 actions)
- quick start and optimization for advertising
- animations / feedback / feeling of "game impact"
- final CTA screen for conversion

  • Projects 5
  • Rating -
  • Rating 662

Budget: 1111 UAH Deadline: 1 day

Good day, write to me in private messages, we will discuss the details, I will do it as qualitatively as possible.

  • Projects -
  • Rating -
  • Rating 69

Budget: 1000 UAH Deadline: 1 day

Hello! 👋

I am developing playable creatives in HTML5 — single self-contained files that load quickly in any in-app networks, including Moloco.

How I work:
— The mechanics are implemented in pure HTML5/CSS/JS, without external dependencies — critical for in-app
— Format 16:9, duration 15–20 seconds, structure: hook → interactive (2–3 actions) → CTA
— Micro-animations, tactile feedback, "sticky" UX — all out of the box
— Plinko, slots, scratch cards, merge, tap games — I can implement any mechanics

  • Projects -
  • Rating -
  • Rating 258

Budget: 4000 UAH Deadline: 3 days

Good day! We have reviewed your project and are ready to develop a series of interactive playable creatives for In-App networks and Moloco, focusing on high CTR, attention retention, and fast loading. We have experience creating advertising HTML5/playable solutions with an engaging UX and strong first impression.

We propose to implement:
• 2–5 playable creatives based on Plinko mechanics
• Simplified and dynamic gameplay for advertising (15–20 seconds)
• Simple controls: 1 tap / quick start
• 2–3 user actions + final CTA screen
• Bright micro-animations, winning effects, visual dopamine feedback
• Optimization for quick launch in the In-App environment
• Adaptation for Moloco and other advertising networks

  • Projects -
  • Rating -
  • Rating 265

Budget: 1000 UAH Deadline: 1 day

Hello!
I have extensive experience in developing playable creatives for In-App networks, including simple game mechanics with high retention and CTR.
From a technical standpoint, I can implement several versions of playable types like Plinko: a lightweight HTML5/WebGL version with fast loading, simple mechanics (1-2 actions), animations and feedback, a final CTA screen, taking into account the requirements of Moloco and other In-App networks.
I suggest moving to private messages for a more detailed discussion of the technical specifications, deadlines, and costs.

  • Projects -
  • Rating -
  • Rating 121

Budget: 5000 UAH Deadline: 1 day

Good day. I am ready to complete this project; I have extensive experience in developing various applications.

  • Projects 32
  • Rating 4.9
  • Rating 15 075

Budget: 26990 UAH Deadline: 29 days

Good day!
My name is Valentin, and I represent Arctic Web Agency. We are a team that specializes in creating modern and effective solutions for business. I can provide examples of our similar work in personal messages. We are ready to take your project to work!

Sincerely,
Arctic Web Team
Freelancehunt

  • Projects -
  • Rating -
  • Rating 322

Budget: 700 UAH Deadline: 2 days

Good day, I have experience in similar projects, I will complete the provided work quickly and efficiently. Write to me privately to discuss the details.

  • Projects 21
  • Rating 5.0
  • Rating 1 856

Budget: 8000 UAH Deadline: 4 days

Hello. From what is relevant, I have been involved in the development of full-fledged slots in igaming, using pixi.js and spine. However, I have not worked with playable games, just as I had not worked with slots in the past, but I quickly adapted. The scope of work seems small at first glance - just create a mega simplified, almost completely static screen with a game where you need to click 1-2 times, followed by a "win" screen and a button linking to an external resource. I cannot provide a price per unit for all games, considering that the games can vary greatly, and thus the scope of work, not to mention the unique requirements for each individual project. But for example, I would give a very rough price for a plinko game at 8000 UAH and a timeframe of 4 days, assuming this is the first project and in the future we will try to optimize both the timelines and the price for developing an average game.

But I also have questions for you. Is the game in the screenshot yours? Do you have access to its source code? Is there access to the design layout? Or is it just a screenshot from someone else's game that needs to be copied?

I also want to add that in this case, a designer will definitely be needed, and most likely an animator (for spine or a similar one, personally it doesn't matter to me which animation engine to use), if complex animations or effects are required.

And I also wanted to add regarding the requirement "16:9". For example, in the requirements from Moloco, which I just read for the first time, there is a requirement for full adaptability of screen formats, not just 16:9.

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