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JavaScript button press emulation

C#, Javascript and Typescript — incorrectly specified categories?
16 USD
Client's review of cooperation with Aleks Klischuk
JavaScript button press emulation
16 USD
The project was completed very quickly and with high quality.

5.0

Anton Egorov

Anton Egorov

Reciprocal Feedback
7 April 2025
Freelancer's review of cooperation with Anton Egorov
JavaScript button press emulation
16 USD
Wonderful. Super. Excellent.

5.0

Aleks Klischuk

Aleks Klischuk

Reciprocal Feedback
7 April 2025
Project translated automatically. Log in or register, to view the original

In C#, the Chromium browser is installed, and it is required that when clicking the button in the program, the text field becomes active. The website used is - https://chat.deepseek.com/ - here it is necessary for the program to insert a message into the text field and send it. The code used only inserts the message into the text field, but it remains inactive until any key on the keyboard is pressed manually, meaning an emulation of pressing the enter or space key is needed.

The code that previously worked and correctly sent messages: 

            string script = "var input = document.querySelector('#chat-input');" +

$@"input.value = '{textBox1.Text}';" +

"var event = new Event('input', { bubbles: true });" +

"input.dispatchEvent(event);";

            browser.ExecuteScriptAsync(script);

            script = "var input = document.querySelector('#chat-input');" +

                    "input.dispatchEvent(new KeyboardEvent('keydown', { keyCode: 13, bubbles: true }));";

            browser.ExecuteScriptAsync(script);

Proposals 1
Aleks Klischuk

Aleks Klischuk

Winning proposal
5 0
  • Projects 5
  • Rating 5.0
  • Rating 404

Budget: 700 UAH Deadline: 1 day

Good day! Write. I will do it in literally half an hour.............................

Copy 7 April 2025

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Urgent

Animation of the main low-poly character with a weapon for a Unity third-person game

C# Gaming Apps
168 USD 11 proposals

It is necessary to add animation to the low-poly main character and give him the ability to hold a weapon (tool) that will aim at the cursor. The game is from a third-person perspective, with the camera behind the player and the cursor in the center of the screen. The character needs to be able to enter aim mode, the camera slightly zooms in, and the character should be able to use the tool (a laser tool for resource gathering). I have a ready animation controller from Synty - Third Person Controller. It can be used or the animation can be completely set up from scratch if that is easier. In the end, I expect a character that can select a tool (one large two-handed and two small ones), switch tools, aim, and have the head and the tool look at the point where the cursor is pointing.

17 July
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Client
Anton Egorov
  • Anton Egorov
  • Kyiv, Ukraine
  • Projects 9
  • Rating -
  • Rating 353
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  • Published: 7 April 2025, 20:17
  • Views: 117

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chromium javascript
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Client
Anton Egorov
  • Anton Egorov
  • Kyiv, Ukraine
  • Projects 9
  • Rating -
  • Rating 353
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  • Published: 7 April 2025, 20:17
  • Views: 117
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